Do not attempt to fix a problem with the console unless a dev (myself or DarthVitrial) specifically instruct you to do so. Setstage will rarely solve your problem. Revert to a previous save if you have already used the console.
Attempt to replicate your issue first by reloading a previous save, thenon a new save with no mods loaded if the issue persists,
Post your load order via https://pastebin.com/ when reporting a bug or asking for help. We won't judge you, please be honest about all the mods in your load order.
Let us know if you changed your load order mid-save.
If the bug is verified, we will add it to our bug tracking tools and FAQ so users are aware of what has already been reported.
You can also seek support on ourDiscord in the #se-mod-support channel
Many mod lists tend to have outdated versions of mods, including distributing old versions of wheels of lull, and may include mods that conflict with each other.
If you encounter issues with Lull when using a modlist, please take it up with the maintainer of the list.
i have beatin the end boss of the brass forest using the most current build of the mod talked to both sotha sil and other giver but the quest still has me searching the forest
Bonjour, je suis actuellement à la recherche de la clé "Anor et Nox" qui se trouve dans la chaufferie, en tuant un sentinelle, cependant à ce moment là je ne savais pas et en le tuant (car il était sorti de la pièce en feu) il est tombé et mort dans le vide. Et je ne peux pas retourner à mon ancienne sauvegarde car j'avais fait une sauvegarde rapide quelques minutes après. Je suis donc bloqué, comment puis-je faire sans cette fameuse clé, et le sentinelle ne réapparait pas dans la fameuse pièce…
I'm using wheels of lull version 5.1.13 and am trying to wrap up the quest at the bottom of the world. The thalmor raid has been defeated, the necessary npcs are gathered to begin the talking portion and the quest marker is over Numinar, however none of the dialogue is available to advance the quest. I've tried loading from a saved file, to no avail. Is there some dance that I need to do, or a command code to use?
It was actually stage 16 I had to end up setting, but this did work without any further problems other than missing out on the conversation (as expected). Thank you much.
Last time I tried to play this mod ( loved it btw ) I couldn't progress past the point where the Thalmor guy disguised as a renowned mage ( no spoilers) drops you down that hatch. I play with Death Alternative mod and as soon as I get dropped my character goes into the downed animation (part of the DA mod) and just stays there forever. Idk if you're supposed to die there and some cutscene plays but I don't wanna uninstall Death Alternative it's essential in my load order but I also wanna play this mod. Pls help!
1: you're on a very old version of Wheels of Lull, update to the current version. 2: Try using the TGM console command to make yourself temporarily invincible during that scene.
Hello, I have a bug with this mod, during the quest "the boiling foundry", I had to recover the Anor and Nox key, however the Sentinel fell into the water because yes he came out of the flaming chamber and died fell in the water and so I don't have the key. I'm stuck because I can't move forward anymore... And I don't have a save before he saves I unfortunately made a quick save after this incident because I didn't know he had a key on him... Waiting for an answer. THANKS
Lull-Mor has disappeared for me, even though I have Brass Forest active in my quest list. The fast travel marker on the map is gone, and there is no quest marker anywhere. I'm using version 5.1.9
Lull-Mor doesn't have a fast travel marker, the closest entrance is the elevator at the Strange Shore. None of the quests in this mod have quest markers.
5.1.9 is an outdated version. No further support will be offered for outdated versions.
i use ultimate combat and combat gameplay overhaul. i cant use the lull shield is their a patch or something or is it an animation or is this hunch just wrong. any options would be nice excluding a nuke.
Did you clear your shader cache when updating community shaders? I use community shaders too and have no issues. if you continue having the rectangles you should ask for support on the CS page.
Thank you, but no dice. The CS page stated it wasn't necessary, but I cleared the re-shade cache also for good measure. It's improved with the updated CS version, but not gone. Weird that I'm only encountering the issue in this mod's game spaces.
1884 comments
Please read the FAQ before posting.
You can also seek support on our Discord in the #se-mod-support channel
Many mod lists tend to have outdated versions of mods, including distributing old versions of wheels of lull, and may include mods that conflict with each other.
If you encounter issues with Lull when using a modlist, please take it up with the maintainer of the list.
I'm using wheels of lull version 5.1.13 and am trying to wrap up the quest at the bottom of the world. The thalmor raid has been defeated, the necessary npcs are gathered to begin the talking portion and the quest marker is over Numinar, however none of the dialogue is available to advance the quest. I've tried loading from a saved file, to no avail. Is there some dance that I need to do, or a command code to use?
Thanks.
https://www.dropbox.com/scl/fi/aa52pp8lzxfnbaeefjxkx/Save9_EB6273C0_1_5365656B65722D4F662D536D696C6573_LullMor01_051747_20240319183513_70_1.ess?rlkey=wgpvdt0g65fexuvnxpy3siuec&dl=0
setstage _lull_MQ06 14
2: Try using the TGM console command to make yourself temporarily invincible during that scene.
Waiting for an answer. THANKS
5.1.9 is an outdated version. No further support will be offered for outdated versions.
Edit - it appears to be some sort of incompatibility with Community Shaders...
if you continue having the rectangles you should ask for support on the CS page.