If it's been discontinued, I assume that Ice had his reasons to do it.
I'll keep the mod up for anyone using previous LOTD versions. Although it's been a few years since I last played Skyrim, I'd gladly convert it to work for a standalone craftloot mod. Just let me know if there's one, since I don't actively look for Skyrim mods anymore.
I'm nothing but grateful for Ice and Kriana's endorsement and support over the years. Whenever I come back to Skyrim, I'll be looking forward to playing the new, improved Legacy of the Dragonborn.
Wanted to report a seemingly wierd interaction with the Cheesemod display. The cheeses don't get sorted into the "Cheese Storage" box but into the "Icebox - Cooked Foods" box. The displays show up but the items are lost since they are not present in the box. Removing DBM_SortFoodCooked_CheesemodforEveryone_FLM.ini prevents the auto sorting and lets me manually drop it into the Cheese Storage box for display and pickup.
Hi on second checking, it seems the issue of the cheeses not being deposited into the Cheese Storage box is not caused by your SPID INI. It seems to be triggered by the "Display Prep Station" downstairs. I will try to experiment with a new game and just LotD and Cheesemod to confirm my suspicions over the weekend. I need to check where the cheeses got sorted to meanwhile.
They are definitely being sorted to the Cooked Foods container, I tried to edit the file to see if I could redirect them to the Cheese Storage Box, but it just keeps sending them to the Cooked Foods.
Do I need to rename the file as well, so it will look elsewhere?
When I use the Stash Ingredients spell, it doesn't recognise ingredients bought from Khajiit caravans. (I have the official CC bundle installed and have installed all the relevant patches and fomods etc) Is there any way I can "teach" the sorter to recognise new items? I seem to remember reading that it can be done, but can't for the life of me find out where I read it or how to do it..............
Ok, sorted out my own issue, but for anybody as daft as me I thought I'd post the answer..... Just put said ingredient in the ingredient container and it learns it. simples *blushes*
Great Mod for any LotD load order. Any chance you could do the same thing for the Locate Relic Power? Like add items from Cheesemod for EVERYONE to it? Thanks.
just download https://www.nexusmods.com/skyrimspecialedition/mods/46358 it helps tracks cheeses :) you will need this though for the cheesemod and other patches :) https://www.nexusmods.com/skyrimspecialedition/mods/112406
but the sorting, yes its all fine and dandy its just ini files I've used it, and all of modded incrediants that's in the fomod is being sorted fine when I use the sort spell from lotd menu :)
Not anymore :) v6 has craftloot enabled even with tcc :)
edit: my mistake apparently in the mcm seems to be be showing unabled but its still automatically not usable with tcc in the LO just manually disable it in the new mcm :)
Would it be possible/feasible to add support for Relics of Hyrule? Craftloot doesn't work with the Terminan forge, Ancient enchanter, or the alteration table, and i cant make head or tails of the CK.
43 comments
I'll keep the mod up for anyone using previous LOTD versions. Although it's been a few years since I last played Skyrim, I'd gladly convert it to work for a standalone craftloot mod. Just let me know if there's one, since I don't actively look for Skyrim mods anymore.
I'm nothing but grateful for Ice and Kriana's endorsement and support over the years. Whenever I come back to Skyrim, I'll be looking forward to playing the new, improved Legacy of the Dragonborn.
USSEP:
data\DBM_SortFoodCooked_unofficial skyrim special edition patch_FLM.ini
; PLUGIN: LegacyoftheDragonborn.esm
; EDITOR ID: DBM_SortFoodCooked
; FORMLIST ID: 0x0CD03C
; unofficial skyrim special edition patch.esp (USSEP)
FormList = 0x0CD03C~LegacyoftheDragonborn.esm|FoodMeatPieUSKP
; Added to the Formlist:
; [0x801] Meat Pie (FoodMeatPieUSKP)
Dragon Ingredients:
data\DBM_SortIngredients_DragonIngredients_FLM.ini
; PLUGIN: LegacyoftheDragonborn.esm
; EDITOR ID: DBM_SortIngredients
; FORMLIST ID: 0x120ECF
; DragonIngredients.esp (Dragon Ingredients)
FormList = 0x120ECF~LegacyoftheDragonborn.esm|DragonHeart,DragonBlood,DragonTooth,DragonEyeball,DragonFlesh
; Added to the Formlist:
; [0x000800] Dragon Heart (DragonHeart)
; [0x000801] Dragon Blood (DragonBlood)
; [0x000802] Dragon Tooth (DragonTooth)
; [0x000803] Dragon Eyeball (DragonEyeball)
; [0x000804] Dragon Flesh (DragonFlesh)
Wanted to report a seemingly wierd interaction with the Cheesemod display. The cheeses don't get sorted into the "Cheese Storage" box but into the "Icebox - Cooked Foods" box. The displays show up but the items are lost since they are not present in the box. Removing DBM_SortFoodCooked_CheesemodforEveryone_FLM.ini prevents the auto sorting and lets me manually drop it into the Cheese Storage box for display and pickup.
Also this Meat Pie (from USSEP) and Cinnaspice Cookie (from LotD) do not seem to be autosorted.
Right now I'm recovering from surgery, but I'm going to fix that as soon as possible.
Do I need to rename the file as well, so it will look elsewhere?
Ok, sorted out my own issue, but for anybody as daft as me I thought I'd post the answer..... Just put said ingredient in the ingredient container and it learns it. simples *blushes*
you will need this though for the cheesemod and other patches :) https://www.nexusmods.com/skyrimspecialedition/mods/112406
but the sorting, yes its all fine and dandy its just ini files I've used it, and all of modded incrediants that's in the fomod is being sorted fine when I use the sort spell from lotd menu :)
edit: my mistake apparently in the mcm seems to be be showing unabled but its still automatically not usable with tcc in the LO
just manually disable it in the new mcm :)