Side Quests of Skyrim adds a non-functional pickaxe and woodcutting axe. This mod makes them functional, so you can actually mine ore or get wood with the tools you get from the "temper tool" quests.
Is this tied to specific form ID's in the original mod esp that's being patched? Will it still work if the original esp is compacted and flagged as an esl?
I've always felt that two of the JaySus axes seemed ripe for this kind of treatment, since they're clearly meant to be more utilitarian Nord axes: the Crude Axe and the (!) Woodsman's Axe. That last one seemed particularly odd. ;)
The easiest way would be by editing the Wood Chopping Block (and the snow variant) script to make it compatible with any battleaxe/war axe, otherwise you'd have to add all axes to the formlist, either by editing the Wood Chopping Axes formlist on SSEdit or making a FML patch like the ones provided by this mod.
Is it possible to consider to add the following axe mods with wood-chopping functionality by Garrus the Lone Wolf?
- LE Original: Shepard's Axe: https://www.nexusmods.com/skyrim/mods/70618 - SE/ SE version is merged and included in: Garrus's Axes: https://www.nexusmods.com/skyrimspecialedition/mods/14012/?
Well, I've personally used a self-ported merged version from LE (so I'll make a patch by myself since it altered FormID), but the majority of potential users will be enough just to have a patch for Garrus's pack.
I just added it as an optional file for now. Garrus's Axes didn't change the edid from the LE version, so it should work for your ported/merged plugin as well if you kept the original edid.
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I've always felt that two of the JaySus axes seemed ripe for this kind of treatment, since they're clearly meant to be more utilitarian Nord axes: the Crude Axe and the (!) Woodsman's Axe. That last one seemed particularly odd. ;)
Great work!
Is it possible to consider to add the following axe mods with wood-chopping functionality by Garrus the Lone Wolf?
- LE Original: Shepard's Axe: https://www.nexusmods.com/skyrim/mods/70618
- SE/ SE version is merged and included in: Garrus's Axes: https://www.nexusmods.com/skyrimspecialedition/mods/14012/?
Well, I've personally used a self-ported merged version from LE (so I'll make a patch by myself since it altered FormID), but the majority of potential users will be enough just to have a patch for Garrus's pack.
I didn't expect to be updated so soon!
Thank you very much!