Skyrim Special Edition

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Created by

Craftian

Uploaded by

Craftian

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About this mod

An arachnophobe's dream come true and/or worst nightmare. Fully-voiced and ready to be thrown into the nearest volcano.

Requirements
Permissions and credits
Translations
  • Spanish
Changelogs
"The D is silent."

Whether down to an unfortunate accident or happy coincidence, Dzarkim was created through an experiment by the Dwemer.
A fully-voiced automaton that has lived for a very long time indeed, he comes with all the functionality of the Animunculi.
Not to mention a bad attitude.

The focus of his character is on commentary as you go, so he's been designed more as a (grouchy) sidekick
rather than a "traditional" follower. Not that he'd ever admit to being at your service, of course.

Dzarkim is a funny character with plenty of banter, but without any of that tiresome, wink at the camera rubbish
either. He may not fit your next playthrough and that's okay... he's probably relieved at not having to deal
with another mortal.

To find him, head to the exit on the surface at the Tower of Mzark, by the abandoned camp.
Dzarkim comes with a summon spell that can be used at any time.






Installation

Drop it in your Data folder or install with a mod manager as usual.
The SE in the title is not tied to game version, it also works with the AE update.


Make it high priority in your load order (further down from the .esm files)
to overwrite any potential conflicts that might come before.

He was made with a custom framework, so NFF, AFT, UFO, etc.
are not supported. Use them at your own risk.



Dzarkim was voiced by talkingNsuch. Check them out here!

Shoutout to the Outfit Studio tutorials by Dragoon23.
This wouldn't have been possible otherwise.