About this mod
ENB Light for Mari's Nirnroot with original glow. Blood splatter fix included.
- Requirements
- Permissions and credits
- Changelogs
You can actually use Rudy's meshes, but they don't have glow added by Mari in her mod.
Same in ENB Light patches from Lost of T'Skyrim and Practical Patches-Replacers for Skyrim 3D Trees and Plants pages. Particle light added (in T'Skyrim patch lighting vertex moved and scale reduced), but meshes don't have a glow map and wSkeever's Blood Splatter fix.
Meshes in this mod have both.
Added alternative version with less glow. 40% from original.
Added patch that reverts Nirnroot/Crimson Nirnroot records changes by other mods to vanilla values. Useful, when you need all content from other mod, except Nirnroot. For use alongside with S3DTrees, for example. ESPFE.
What was maded:
- add particle light from Rudy's meshes with wSkeever's fix
- no more changes
REQUIREMENTS:
- Nirnroot by Mari - hard requirement
- any enb, obviously - [EnableComplexParticleLight] and [EnableBigRange] must be turned on in enbseries.ini
- ENB Light - highly recommend, but not hard requirement, the mod will work without it
INSTALLATION
- as usual
P.S. If you don't like glow, you should use wSkeever's meshes. I didn't see any issues when testing them.
Credits:
ArtByMari - for excellent nirnroots
rudy102 - for excellent particle light for nirnroots
wSkeever - for excellent fix
BorisVorontsov - for ENB
Bethesda - for Skyrim