find something else.... it makes zero sense to have an armor that looks like heavy armor to be of light armor plus this is a port from FFXIV and its originally the level 50 Warrior armor
I'm a bit late but you would just have to adjust the keywords for the armor pieces with something like SSEEdit. If that means nothing read more.
Each armor piece should have a category that applies Keywords, these keywords are what dictate the material type of the armor (what smithing perks it takes), as well as the armor's equipment type (What you want specifically). Some armors have other keywords that allow them to get certain benefits, like heavy gloves usually having the Iron Fist keyword for that perk, you would have to remove these if you wanted to make a proper and consistent change that mirrors the vanilla games armor system.
The keyword that you would want specifically is "ArmorHeavy", which you would change into "ArmorLight". This same process applies to all armor that you might want to convert. If you haven't used SSEEdit before it's a super useful tool that everyone should pick up.
so.....that sounds like Skyrim heavy armored assassin! yup! legit! but I have to agree wile parts of it LOOK light for the most part its the Warriors lev 50 "Artifact" armor from FFXIV. besides heavy armor ends up better in the long run anyhow
what Im talking about Im just really dumb when it comes to things like this so bare with me. in first person, when i look down i see the armor, but it looks like im not supposed to be able to see it, and no i do not have JOP or improved camera installed to my game, any way to remove the bulky part i see that obstructs my camera or is that intended?
Not expecting much, but I can't get it to work with HDT SMP but if i use the test version of FSMP I can get it to work and fix the mesh issue however regardless of which avx choice or if i pick none, I drop from 60fps broken mesh to 40 fps working mesh anyone have any suggestions on a fix?
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Each armor piece should have a category that applies Keywords, these keywords are what dictate the material type of the armor (what smithing perks it takes), as well as the armor's equipment type (What you want specifically). Some armors have other keywords that allow them to get certain benefits, like heavy gloves usually having the Iron Fist keyword for that perk, you would have to remove these if you wanted to make a proper and consistent change that mirrors the vanilla games armor system.
The keyword that you would want specifically is "ArmorHeavy", which you would change into "ArmorLight". This same process applies to all armor that you might want to convert. If you haven't used SSEEdit before it's a super useful tool that everyone should pick up.
its like a assassin thinks he can wear a full plated steel armor and thinks he can still do parkour or stealth XD
in first person, when i look down i see the armor, but it looks like im not supposed to be able to see it, and no i do not have JOP or improved camera installed to my game, any way to remove the bulky part i see that obstructs my camera or is that intended?