Skyrim Special Edition
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Created by

dann1c

Uploaded by

dann1c

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Safe to use

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About this mod

Applies magicka consumption to player and NPCs while having spells on display or on hold. No more relaxed spell hold aim. Script free.

Requirements
Permissions and credits
Changelogs
Issue

My immersion breaks when I see shiny fancy fireballs and runes existing on your hand  and your magicka bar is chilling. Having equipped spells out is magicka free even though you get benefits like lighting. Casting a spell costs magicka, however, you can hold it forever waiting for the perfect opportunity costing no magicka at all. 

Functionality

Applies a small magicka/second drain to the character and the NPCs while having spells on display, or on hold. Each hand is accounted for and staves have half the cost. If the spells are equipped but unsheathed they will not cost, only having them on display (weapons out) will start draining magicka.

Action                                   Cost (magicka/s) each hand
  • spell/staff on hand 0.5/0.5
  • spell/staff casting on hold     1/0.5 

Customization

Use the MCM to enable/disable certain actions cost.

Installation

Standard install. Place in Data folder/user mod manager.

Updating

Spell would need re-distribution, also applies to customizing the values in xEdit.

  • Disable mod
  • Launch game
  • Save
  • Clean Save with Resaver
  • Enable new mod
  • Profit


Compatibility

Compatible with everything and anything. This mod doesn't alter any record. Every record it uses is new, meaning it is conflict free.

FAQ
  • ✔️SE
  • ✔️AE
  • ❓ LE
  • ❓ VR
  • ✔️Script free
  • ✔️ESL

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