About this mod
High Poly Head Reference for Outfit Studio.
- Permissions and credits
- Changelogs
- Donations
Can be used to make facial expressions, neck accessories or animated facial accessories for High Poly Heads.
For neck accessories:
* Import and make it fit the neck and export only the accessory (right click on object>export) as "Namehere_1.nif".
* Edit the SkinnyMorph slider. After making it fit, set as base shape and export only the accessory as "Namehere_0.nif".
* Also don't forget to set the weight slider on in sseedit or creation kit for the neck accessory to make it confirm to the weight slider in racemenu.
For facial accessories and facial animations:
* You can use the editing feature I mentioned in the neck accessory making.
* Make it look natural to the shapes and export the accessory as a .tri file by "Right click on object>export".
* Replace the femalehead.tri file in "meshes\KL\High Poly Head" for facial animation replacement.
* For facial accessories, I recommend adding them as a racemenu slider and change/cycle them as a headpart.
-(I will make a more detailed explanation, once I manage to make a similar mod myself and walk you thru it.)