Open permissions except for anything pertaining to the art used or Shadow of Skyrim.
File credits
syclonix: Shadow of Skyrim, an absolutely amazing mod! Icons are from following sources and are free to use with attribution: Skull by Maximka: https://www.flaticon.com/premium-icon/skull_5420468 Warlord Helmet by Caro Asercion: https://game-icons.net/1x1/caro-asercion/warlord-helmet.html#download
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.2
Added Support for more Skeletons and Nodes. There is very little consistency with skeleton node position, rotation and scale. Achieving a uniform result would mean supporting every skeleton individually with its own unique icon mesh until such time as a skeleton resource with improved consistency is released/updated.
Refactored Icon Management to use easily extensible formlists for when I inevitably have to support more skeletons or want to adjust the icon position for a specific skeleton. As a result, the MarkerScript has been deprecated.
Version 1.1
Fixed an issue with marker application & cleanup if multiple Nemeses are nearby.
Installation:
Install with mod manager of choice
Light Plugin can be placed anywhere in load-order. No Vanilla or Parent-Mod records edited, conflict-free. Load-order agnostic
Uses SPID to distribute an ability which will mark actors with an icon when they become a Nemesis
Mod comes with INI's to distribute both Icons, so only pick the one you want. I have hidden the Warlord icon by default for anyone who fails to follow these instructions
Want more icons? Feel free to request some and/or provide the art. If you'd like this feature for more bosses stay tuned because an upcoming mod of mine will be doing all that and more ;)