- Added a new bow and arrows to the Ash Spawn! There's now a chance of ranged Ash Spawn spawning with bow and dagger. - Fixed an issue with the dagger that caused Ash Spawn to not be able to use them. - Fixed an issue with the shield used by the Ash Spawn not working as intended. They will know cause fire damage when bashing. - All versions of the sword had Criticial Chance ste to 0. Fixed that too. - Spear and trident meshes are longer now, so they look better with DAR animations (still look good with vanilla too!). This is reflecting upcoming mesh changes to Heavy Armory.
The Armory Series Load Order Make sure that your load order is correct. It should be like this:
- Ash Spawn Weapons main file - Heavy Armory and/or Animated Armory, and all related addons and patches These first 2 can be in any order, it does not matter. What mattters is the order that follows: - Ash Spawn Weapons Additions - Ash Spawn Weapons WACCF/CCOR patches - Ash Spawn Weapons Audio patches
hello, can you make an option to reduce the damage of the items, they are very strong, and even with the low drop rate with so many ashspawn , I would like to make them more rare.
Hi there! I would like to try the new spear animations with this mod. Never ventured towards AA before...
I downloaded Injected Animated Armoury ο»Ώand thought that would do the trick as it has all the spear animations and OAR conditions. Your ashenarmoury_aa_addon requires the .esp from AA itself as a Master though. Can I install w/o the AA patch (your _aa_addon) and still get the spear animations?
FYI, the version 1.2 FOMOD installer doesn't have an option to NOT use either AA or HA. Seems like a mistake because the previous version (which is the one I had to get) does.
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Changelog:
- Added a new bow and arrows to the Ash Spawn! There's now a chance of ranged Ash Spawn spawning with bow and dagger.
- Fixed an issue with the dagger that caused Ash Spawn to not be able to use them.
- Fixed an issue with the shield used by the Ash Spawn not working as intended. They will know cause fire damage when bashing.
- All versions of the sword had Criticial Chance ste to 0. Fixed that too.
- Spear and trident meshes are longer now, so they look better with DAR animations (still look good with vanilla too!). This is reflecting upcoming mesh changes to Heavy Armory.
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Make sure that your load order is correct. It should be like this:
- Ash Spawn Weapons main file
- Heavy Armory and/or Animated Armory, and all related addons and patches
These first 2 can be in any order, it does not matter. What mattters is the order that follows:
- Ash Spawn Weapons Additions
- Ash Spawn Weapons WACCF/CCOR patches
- Ash Spawn Weapons Audio patches
Also, Ignited Shield does not show a glow map outside of the inventory preview.
and the cleaned .esp? Should I install the ISC patch?
Much obliged!
I downloaded Injected Animated Armoury ο»Ώand thought that would do the trick as it has all the spear animations and OAR conditions. Your ashenarmoury_aa_addon requires the .esp from AA itself as a Master though. Can I install w/o the AA patch (your _aa_addon) and still get the spear animations?
please fix this, thank you.
NOPE! Sorry, that was the installer for Lunar Steel Weapons. You're right, this one here is missing the option.