Skyrim Special Edition

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Northward Mods

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HANKDTANK

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About this mod

Skyknight Castle is an expansive castle that lies hidden in the mountains of the Falkreath Hold.
The castle contains two floors with a master bedroom, steward's quarters, one sauna/spa, and two large atriums, joined together by a library and kitchen. It also features NPCs and vendors throughout the castle.

Permissions and credits
Changelogs


A PLAYERHOME FOR SKYRIM SE





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The Northward team brings you a new player home, situated in the southwest region of the Falkreath hold. A large castle which contains various features, such as a sauna, crafting rooms, display racks, and merchants.  

Lore:
For those interested in the lore-friendly backstory of the castle, please read the following.

Dear Dragonborn, I have heard far and wide about your rousing tales in taking back Skyrim province from the dragon menace. While I have not yet encountered one of these great beasts here in Cyrodiil, I long to make the journey to Skyrim one day to witness such power for myself. Speaking of which, that reminds me of the old days, in which the service of the blades once protected the emperor. That time is long past, but rumor has it that an ancient castle located in the Falkreath hold was once used as an outpost by the blades.

I have purchased the castle from the Jarl in your name; they hardly knew about its existence but were happy to sell it to me at a reasonable price. I'd like to offer it as a gift to you in light of your recent achievements. I've had my best workmen renovate the structure, and it should contain everything you need to aid you In your battle against the Dragon threat. 
I'd like to meet you one day, Dragonborn, but I doubt that will happen in my old age.

Your friend,
- V

 Get this mod and check out some of our other mods on our Website at:
 https://www.northwardgames.org/


Check out our showcase on YouTube:







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Skyknight Castle can be found to the west of Falkreath, it's located up on a cliff near the world boundary. An already-placed walkway protrudes from the cliffside that contains the castle. The cell once contained a flower-circle, and a minor animal spawn but has been removed for the sake of the house. 

It's located just south of Knife Point Ridge

There is no lock requirement or other pre-requisite to access the home. Find it, and it's yours.




 
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The home area contains two floors with a master bedroom, steward's quarters, one sauna, and two large atriums on opposite ends of the castle, joined together by a library and kitchen space.

CRAFTING ATRIUM:




The main atrium located near the entrance, the crafting atrium holds many immediate amenities for the player and links to the kitchen space, with staircases leading to the second floor bedrooms.



SPA ATRIUM:




The spa located on the opposite side of the castle contains harvestable plants and a small bathing area with a sauna. 


LIBRARY/KITCHEN:






The kitchen, situated on the ground floor, is large and comes with a kitchen-hand that will sell you food and ingredients. Hunters, and peddlers can also be found in the kitchen and around the castle that also offer goods for sale.

The library is located on the second floor, near the kitchen, it has an alchemy bench and an enchanting station with ample storage.


MASTER BEDROOM:




The main bedroom offers a large space for item storage and multiple armor and weapon displays. A personal safe is also included for more important items, and a complementary Blades armor set can be found in the room.


FOLLOWER ROOM:




The follower room offers 2 beds for followers, they can be used in combination with other mods, to assign a bed to a select follower. Currently, they are included with no explicit functionality 

The interior and exterior are NavMesh'd and follower friendly. It has 3 beds total throughout, one in the master bedroom, and two in the follower room.


*Note, that there are special no-respawn containers such as large chests. Use these for specific items if you'd like. Note that other containers: barrels, crates, sacks, etc shouldn't 
respawn, but be wary when placing items in these.


All items already placed the castle will 
not respawn if moved, picked up, fus roh dah'd, etc.



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Unpack and place the .esp file and data files in your corresponding Skyrim SE Data folder:

SteamApps\common\SkyrimSpecialEdition\Data
*Directories may vary depending on your system and installation process*


Or use your preferred Mod organizer

(Remember to activate the Esp)

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Known Issues: 

- Minor texture flickering at some locations around the castle


Incompatibility:


None currently.



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OTHER MODS BY THE NORTHWARD TEAM :


The Tale of The Dwemer - A Questline Mod:
https://www.nexusmods.com/skyrimspecialedition/mods/46622

Morrison Manor - A Home for Skyrim SE:
https://www.nexusmods.com/skyrimspecialedition/mods/33471

Shipwreck Cove - A Player Home for Skyrim SE:
https://www.nexusmods.com/skyrimspecialedition/mods/50667