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Xcluesiive

Uploaded by

slrenlty

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About this mod

Realism ENB preset for NATIII. Cathedral/Azurite Weathers.

Permissions and credits
#Primary copyright of the LUT effects used belongs to LonelyKitusne, who provided permission to use their work.
The goal is to balance realism with gameplay.

Installation:
Spoiler:  
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you must install ENB HELPER SSE. Without this file the shaders will not work properly and the lights will be very, very strange.
(Optional but recommended): Particle Patch for ENB
Download the latest binary for Skyrim SE from Enbdev.com
Move d3d11.dll and decompiler_46e.dll into your Skyrim root folder (The folder with SkyrimSE.exe)
Download this ENB preset, and move all the files included in the zip into your Skyrim root folder (The folder with SkyrimSE.exe)


Modifying in-game:
Shift+Enter to change settings

If you are having issues with the fire, please consult this FAQ from Embers XD.
Spoiler:  
Show

How to make the flames more or less intense and adjust flame color?
Increasing the intensity related parameters in the [FIRE] category of enbseries.ini will make the flames more intense, while reducing them will have an opposite effect. The curve parameters work like gamma control. Increasing the curve tends to make
the flames more red and concentrated, while decreasing will make the
flames more yellow. Be aware that increasing the curve also easily
results in the flames blowing out especially with high amount of bloom.
For reference, here's how mine are set at the moment:

[FIRE]
IgnoreWeatherSystem=true
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.5
IntensityInteriorNight=1.5
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0

Embers look overly bright or dull. How to adjust the intensity of the glow?
Adjust the intensity and curve parameters in the [WINDOWLIGHT] category. Like with flames, increasing the intensity related parameters will make the embers brighter, while reducing them
will have an opposite effect. Increasing and decreasing the curve parameters will give the glow more or less a red tint. For reference, here's how mine are set at the moment:

[WINDOWLIGHT]
IgnoreWeatherSystem=true
IntensityDawn=4.0
IntensitySunrise=4.0
IntensityDay=4.0
IntensitySunset=4.0
IntensityDusk=4.0
IntensityNight=4.0
IntensityInteriorDay=2.0
IntensityInteriorNight=2.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0


How to increase or decrease the light cast by the fire sources?
Increase or decrease intensity parameters in the [COMPLEXPARTICLELIGHTS] category.

How do I reduce the glow from the braziers?
Decrease intensity parameters in the [LIGHTSPRITE] category.

How should I set [COMPLEXPARTICLELIGHT] parameters?
Here's how mine are set now:

[COMPLEXPARTICLELIGHTS]
IgnoreWeatherSystem=true
EnableBigRange=true
EnableShadow=true
ShadowQuality=0
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=0.6
IntensityInteriorDay=2.0
IntensityInteriorNight=2.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0

CurveInteriorNight=1.0


Screenshots:
Weather Mod used: [0-28]: Azurite Weathers
Texture Mods used: [0-28]: Noble Skyrim 2K HD + Skyland AIO
Lighting Mods used: [0-28]: Lux (+ Via and Orbis addon) + EVLaS

Credits:
Boris Vorontsov –ENB
Bethesda – Skyrim
LonelyKitsune – Silent Horizon ENB – effect, pre-pass, Adaptation, LUTs, etc
-Marty McFly - Depth of Field

All code rights are reserved for their respective authors.
Thanks again to those who gave me permission.