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Edg3lord

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Edg3lord

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165 comments

  1. Edg3lord
    Edg3lord
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    Spear animations are out now. Spears are the first animations with power attacks and I'm planning on adding power attacks and maybe redoing the regular attacks for the other animations.
  2. Jay33721
    Jay33721
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    Is there supposed to be a weird pause after the first punch of the unarmed attacks, or do I have a strange bug?
  3. TDFox35
    TDFox35
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    Sorry if I sound rude or anything, but is this mod supposed to have idles? If so they don't work in my game, been trying to tinker with OAR and stuff but I can't make anything of the animation log other than the scar_1hmreadydummy.hkx message spam.
  4. AcesOverEights
    AcesOverEights
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    Thank you so much for this. I can have everything working properly now because of this mod, including the few other replacers I like. Total wizard.
  5. hihihahahoho
    hihihahahoho
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    I download the animation for adxp mco but when i install i got the skysa version? wtf
  6. hoangdai94
    hoangdai94
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    ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
  7. garretonzo
    garretonzo
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    I've tried like 4 different attack animation packs. Each one has a t-pose bug SOMEWHERE. This one has it after 3rd and 4th greatsword normals, chaining into a heavy. 

    I just want a freaking pack that has no t-pose bug D: god damnit lmao 
  8. marcosdl
    marcosdl
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    NPCs do not attack, they only use shield blows, install animations for spears, pikes, claws and katanas, use other animations for the other weapons
    1. Kulharin
      Kulharin
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      For animated armoury weapons specifically?  I SCAR patched those myself .  I will test on my end this eve.  Is it all the AA ones included that are problem for you?

      edit: tested quarter staff and claws on my end, no issue.
    2. marcosdl
      marcosdl
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      I use AA and heavy armory, I have other weapon mods but it's the same, they only hit with the shield. I already tried deactivating the mod and there they do attack
  9. Kulharin
    Kulharin
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    Since these don’t have power attacks will they just default to the standard MCO animations or whatever else you have installed alongside?
  10. Kulharin
    Kulharin
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    BTW I noticed I accidently included unarmed animations in the animated Armory patch, if you don't want these then delete 30049 folder.
  11. zacharyiscool
    zacharyiscool
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    would you create a patch for immersive weapons spears?