This page was last updated on 16 June 2024, 6:01PM
Changelogs
Version 1.03
Safe to update mid-game.
SPID is now required. (A mod you probably have anyway)
Bug Fixes SSE is now required. (Another mod you probably have anyway)
Taunting in first person would still allow you to move around, unlike the third person animation. This has now been addressed, making it so taunting in first person also keeps you in place for one second.
Duration of the bonus after taunting has been reduced to 8 seconds, so you are only able to get at most 1 or 2 hits in.
Tweaked description of the effects, so they are more on par with the vanilla descriptions.
Fixed a bug that would make it so NPCs would not use the perk bonus. Note however that not all of the NPC taunting animations trigger the bonus. The short taunting animations they sometimes do won't trigger the effect in most cases. The more elaborate animations trigger it correctly though.
1.02 -> 1.03 has had a reduction of the value of the slow-down effect while taunting in first person. This is to prevent hitting negative numbers, which nullifies the slower movement.
Big thanks to NoxCrab for identifying a few issues and suggesting possible solutions.
Version 1.01
No need to update if not using DAC. Safe to update mid-game. This fixes one of the NPC taunts not triggering the bonus for the NPCs.