About this mod
Adds a spell to the game called "Move Damnit". It is a Lesser Power (it can be used regardless of skill level) and is cast from the Voice slot. The mod also adds a spell tome for the spell. Basically a nonlethal person flinger.
- Permissions and credits
The new mod is not compatible with this one... they both use the same form IDs for the spell.
This mod adds a spell to fling people and animals about. It fires a green projectile at the target. And, if hit, the person or animal will be paralyzed for 1 second and will be flung with the force of a full Unrelenting Force shout thingy (I totally did not copy the paralyze and Fus Ro Dah effects).
It will not harm the target and will not be seen as a hostile action... so blast away. I often find myself just flinging Nazeem across Whiterun over and over. A very content feeling. Yeah, could be a bit cheaty and it might hurt the target if they are flung off a mountain or something (not that I am not condoning doing that... the double negative works itself out... just like they will).
I added to the same leveled lists as the Candlelight spell tome but have yet to see it actually show up in any of the shops. Not sure what needs to be done to make that happen :(.
Anyway, this mod is super lightweight and requires nothing but the base game (just like the 100,000 other versions that might exist out there).
To get the spell via the console:
Hit ~ and type in "help damnit" and that will show you the spell as well as the spell tome. Replace XX in the stuff below with the index of the mod (or get the numbers via help like shown)
To add the spell directly, just type: player.addspell XX000D64
To add the tome, in case you need to something to munch on, just type: player.additem XX000D65 1