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SkubaSteez

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SKUBAxSTEEZ

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175 comments

  1. SKUBAxSTEEZ
    SKUBAxSTEEZ
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    Changelog:

    • v1.4 - Adds more random events to the various schools of magic (Check Mod Description For More Details) | Adds option to adjust the amount of time that passes when studying, enable/disable immersive notifications, enable/disable animations in MCM
    • v1.3 - Adds Random Events (Check Mod Description For More Details) | - Adds compatibility for sleeping with the Go To Bed mod (Sleeping will now reset the study limit as intended) | - Adds option to enable/disable messages in MCM
    • v1.2 - Adds MCM menu and option to forget spells you've already learned

    • v1.1 - Adds different explosions for failed attempts based on the spell being learned
    • v1.0 - Initial release! Let me know if you experience any issues :) 
  2. SKUBAxSTEEZ
    SKUBAxSTEEZ
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    Apologies for the late responses, I've had lot of things going on in my personal life that caused me to step away from modding temporarily. Things are still a bit hectic for me and my free time is scarce to say the least so I may not be as active as I usually am for the time being.
  3. Eyelless
    Eyelless
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    It would be great if the mod could be converted to ECL, a little functionality takes up a whole slot
  4. DirebearCoat
    DirebearCoat
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    This actually makes learning spells more fun.  You might randomly blow yourself up, or accidentally get the towns folk to engage in a free for all brawl if you did it wrong!  LOL
  5. rknowj
    rknowj
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    Not working for me sometimes and idk why. Even for vanilla spells. Still a cool mod though and was fun while it worked. Hoping to see if there some way get hints on the right incantation. If it's always a blind guess, maybe reducing the incantation choices to 3.
    1. evmcgev
      evmcgev
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      same. was just fine then dunno when but now i cant open the book period, and i tried disabling the mod but i still cant learn any spells at all, nothing happens.....even after i disable the mod which saaays it might not be this mod doing it now i have typed it out.......
  6. dudeguy119
    dudeguy119
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    So passing time has a bug. Can I set the mod to 0 time passing? The exhaustion and study limit is honestly enough balance anyway, especially if you use survival mods.
  7. filiota
    filiota
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    Hello! Will your mod be compatible with Unattuned - Immersive Spell Failure mod?
  8. esoteric0
    esoteric0
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    Although it may work on you, I want to say that in my case it DOES NOT WORK and I had to reload the game because the spell system broke
  9. NariusV
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    On 1170. I'm having the issue where, when I click on a spell tome the spell is automatically learned right away. The menu still appears for studying though. Any Ideas?
    1. acrossthecosmos
      acrossthecosmos
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      I'm also having this problem. for now, everytime i get a message that i failed to learn a spell, i just immediately re-read the tome to unlearn it. it's pretty simple as far as workarounds go, but i would still like to not have to do that.
    2. HeyImEight
      HeyImEight
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      i just found the fix in the bug section idk if anyone still needs it but reinstall the DET without the "examples"
    3. Vilskjouran
      Vilskjouran
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      You are a HERO!
      Thank's very much!
  10. almightyk
    almightyk
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    Not sure if it's a bug or not, but when time passes the duration of effects does not tick down.
    If not a bug, is there something I can do to make that happen?
  11. PasteyPickle
    PasteyPickle
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    Works really well and I love it, but sometimes when I try to learn a spell the in game time moves rapidly and almost can skip a whole day and then will stop after about 30 seconds after. I only have it set to an hour also. After that one time though it works like normal so idk if anyone else has the same issue or not 
  12. Viktor2789
    Viktor2789
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    I've been using this mod since it came out and I love it. But it's incompatible with wskeever's Simple Obvious Spell Crafting, so I'm considering retiring it from my load order.