Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thanks to AlanovichRomanov for letting me use some textures from his mod Rogues 'n Raiders.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 2.3
NPCs will use hooded robes by default.
Added compatibility with Dynamic Lowered Hoods.
Necromancer robes were separated in an optional plugin.
Removed recipe conditions.
Version 2.2
New necromancer textures
Version 2.1
Added recipes at the tanning rack for each robe and hood.
Integrated changes from thaumaturgy patch into main file.
Version 2.0
New textures for all robes. Thanks to AlanovichRomanov for letting me use some textures from his mod Rogues 'n Raiders.
A simple mod that distributes new robes to leveled warlocks to differentiate them from each other. Conjurer will wear black with gold robes and Elemental warlocks will wear a color of their respective element.
You can craft unenchanted versions, hoodless version and hood only at the Tanning Rack.
Compatibility This mod distributes the outfits to the NPCs thought SPID, using their editorIDs and the use of wildcards. If a mod adds new NPCs that don't use editorIDs that match with the wildcard, they will not get the new robes. Also, if a mod edit the warlocks editorIDs, the NPCs will not receive the new outfits.
Credits Thanks to AlanovichRomanov for the textures used for the robes. His mod Rogues 'n Raiders contains similar robes and more.