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Dylbill

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dylbill

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About this mod

Displays real time in the loading menu. Configurable. Is also a modders resource. Includes RealTimeUtil.psc to get real time and date from papyrus.

Requirements
Permissions and credits
Donations

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Description
Displays real time in the loading menu. Configurable. Is also a modders resource. Includes RealTimeUtil.psc to get real time and date from papyrus.

RealTimeUtil.psc includes these functions: 
Spoiler:  
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GetRealTime
GetRealTimeString
GetRealDate
GetRealDateString
GetRealDateFullString
GetEnglishDaysOfWeek
GetEnglishMonths

See the source script for more details. 

Settings
Can be found in Interface\LoadingMenu_DisplayTime\Settings.txt
Settings are as follows: 

&b24HourClock=0&          //use =0 for am/pm. use =1 for 24 hour military time.
&sAMText=AM&        //text for AM display 
&sPMText=PM&        //text used for PM display
&TimeXPos=38.8&   //X Position of time display
&TimeYPos=628.15&       //Y Position of time display

When changing a setting, make sure the & symbol is still before and after it. I.E &TimeYPos=44.85&
After changing settings, you have to quit to desktop and load your game again for them to take effect.

Here's some values for the TimeXPos and TimeYPos. Also listed in the Settings.txt file itself: 
Spoiler:  
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// Top Left: 
// TimeXPos=38.8 
// TimeYPos=44.85
//
// Top Middle: 
// TimeXPos=626.35 
// TimeYPos=44.85
//
// Top Right:
// TimeXPos=1145.8
// TimeYPos=25.4
//
// Bottom Left: (default)
// TimeXPos=38.8 
// TimeYPos=628.15
//
// Bottom Middle: 
// TimeXPos=626.35 
// TimeYPos=628.15

Set them to extremes like 1000.0 to hide the time display altogether. 

Compatibility
This mod will conflict with any mod that changes the loadingmenu.swf

Requirements
The base mod by itself has no requirements.
If another mod requires this mod and uses ReatTimeUtil.psc, it will require SKSE64.

Installation
Extract the files to your Data folder. 

Uninstallation
Remove loadingmenu.swf from Data/Interface folder.

Permissions
Don't include these files with your mods download (to avoid versioning conflicts.) Instead, direct users to download here. It ensures they will have the most recent version.

Credits
The skse team
I used Mardoxx's source here: https://github.com/Mardoxx/skyrimui to edit and compile the loadingmenu.swf.