in theory you could use it for that, yes. There are a few issues with the approach though - not all original mod authors will have followed the naming scheme, so some things ay not be packed. It's more a tool for modmakers to be honest.
Hi Gvalt, it expects the name without esp or esl or esm at the end. It expects a file like that to be deployed in the data folder of your Skyrim installation. If you are using MO2, I have currently no way to figure out how to access the virtual file system that it creates yet, so it would find a nearly empty data directory.
Hi! I'm playing in VR where I have to merge a lot of mods. Will it work, if I take the result of ZEdit, pack it with your tool in a .BSA? Or should I do something extra? Thank you
I'm not sure if this tool will find all the files to pack, since it's not meant for merging mods. IF you can rename the folders to match the esm/esl/esp the tool should work, but that depends on the contents of your esp/esl/esm pointing to the new locations.
Does VR not support esl? because with that there should be little need for merging.
No, VR is builded like the old LE. That's why I'm forced to merge mods. The thing is that I wanted to merge mods copying all the files, and the with a tool like yours to convert them in .bsa's, because they are becoming seemingly to big. But I will continue to merge them without copying the content. I was thinking that is not so easy, because the .esp must know somehow where are the new files that he needs. I seen now, for your tool to work correct, is really important the naming convention, so the esp will point to bsa. I have to look in the ZEdit merges, but I don't remember to keep the same naming convention.
14 comments
Can this tool pack my whole modlist into BSA?
It's more a tool for modmakers to be honest.
If you are using MO2, I have currently no way to figure out how to access the virtual file system that it creates yet, so it would find a nearly empty data directory.
- packitup.json
- packitup.ModName.json
With the later overwriting the general options.First possible settings would be the following:
Does VR not support esl? because with that there should be little need for merging.
I seen now, for your tool to work correct, is really important the naming convention, so the esp will point to bsa. I have to look in the ZEdit merges, but I don't remember to keep the same naming convention.