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MaskedRPGFan

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57 comments

  1. MaskedRPGFan
    MaskedRPGFan
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    Please use this topic to pick mods you want me to patch.

    If you appreciate my work please give me Kudos and Endorse my mods. For me, they are a source of motivation to work.
    Paypal or Ko-fi donation is also a good way to say thank you. You can be my Patron on Patreon.
  2. cyberArkhi
    cyberArkhi
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    can you migrate to quickloot IE ?
  3. WallRockTree
    WallRockTree
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    QuicklootEE-NG just got an update and a new name - QuickLootIE - A QuickLoot EE Fork.

    MCM still good?
    1. MaskedRPGFan
      MaskedRPGFan
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      Get 1.1.0 from optional files section. MCM is the same. I already changed description.
    2. WallRockTree
      WallRockTree
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      Thanks! At first I saw "QuickLoot EE Hunterborn OR IE - Settings Loader" and did not notice the "OR IE".
    3. MaskedRPGFan
      MaskedRPGFan
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      With all these forks I am sure I need to do a FOMOD. Too big confusion for users.
    4. MissCorruption
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      My bad! But yes, I did forward the changes from the Hunterborn one to mine, so any MCM patches for that one should work with mine as well. Eventually I plan to unify all the different versions under one umbrella, so it's less of a hassle to choose from
    5. WallRockTree
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      This alternate Setting Loader and your (MissCorruption's) main mod update seemed to fix the CTD I was getting when I would try to "quick loot".

      Thanks, team!
    6. Lynzula
      Lynzula
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      piggybacking off this comment to say the same. Thanks to both MaskedRPGFan and MissCorruption for these mods. I was having the occasional CTD with the original quick loot. Haven't had any CTDs since switching to the QuickLoot IE fork.
    7. MOPITDOWN
      MOPITDOWN
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      Is the optional file still compatible with the current version of QuickLoot IE (3.1.0) ? The description says to not use with version 2.0.0 or higher. Sorry if it is the case. I know it may be obvious but I just want to be sure.
    8. MaskedRPGFan
      MaskedRPGFan
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      IE from 2.0+ has such functionality built-in.
    9. MOPITDOWN
      MOPITDOWN
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      Thank you for informing me. Happy holidays
  4. DatRedGuy
    DatRedGuy
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    I'm having issues with wolves and bears still prompting the menu with animals disabled
    1. MaskedRPGFan
      MaskedRPGFan
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      You need to ask on main mod page, this is only addon.
  5. MissCorruption
    MissCorruption
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    Hi! This won't be compatible with the next version of QLIE due to MCM changes. I have no ETA on the release, as we (me, Faen and Atom) are figuring some things out still, but you can see the MCM changes here
    1. MaskedRPGFan
      MaskedRPGFan
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      Thank you so much for the info ❤️
    2. ChildofDragons
      ChildofDragons
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      Is an update on the way by any chance?
    3. MaskedRPGFan
      MaskedRPGFan
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      2.0.0+ has settings saving/loading built-in.
    4. ChildofDragons
      ChildofDragons
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      Thanks for the heads up!
  6. DitzyDez666
    DitzyDez666
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    My QuickLoot MCM is juz broken. Iz juz a completely empty menu. Is that a common occurence with this?
    1. MaskedRPGFan
      MaskedRPGFan
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      No, this means something is not working correctly for you. Check MCM Helper log.
    2. DitzyDez666
      DitzyDez666
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      The log shows everything is working properly, except 2 warnings.

      Both warnings are complaining about "Keybinds" and its "keybinds.json" file.

      Hmm, yee I have no idea what that json is for or what mod iz from at all, nor do i have such a file anyways. Prolly a requirement im missing for something.

      But why in the world would that break my Quickloot MCM? 

      Just to clarify all 65 of my other MCMs are working perfectly, 22 with MCM Helper plugins.
    3. MaskedRPGFan
      MaskedRPGFan
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      Run the game, load save, wait a bit, close game. Zip skse64.log, MCMHelper.log and Papyrus.0.log and give me link to them.
    4. DitzyDez666
      DitzyDez666
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      It was a new game. This load order is very experimental and I am just repeatedly starting quick games for testing. So ill create another new game now, let it all start up, save and exit and load and save and then do as u said. 
    5. DitzyDez666
      DitzyDez666
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      And someone iz telling me Keybinds json iz from Proteus, and I dont have it and a mod im using requires it, so oof lol thats what that iz apparenttly in the MCMHelper log
    6. yRaven
      yRaven
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      This happened to me and strangely it was fixed by simply closing and reopening the game.
  7. hoangdai94
    hoangdai94
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    @MaskedRPGFan Does this mod work with Quickloot EE NG Fork as well ? :)
    1. MaskedRPGFan
      MaskedRPGFan
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      Yes, MCM is the same in both :)
    2. hoangdai94
      hoangdai94
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      Noice
  8. MrEtihw23
    MrEtihw23
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    Does anyone know what to do to fix the problem of  QuickLoot EE causing CTDs when viewing bookshelves? 
    1. orocrimson
      orocrimson
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      Oh okay! It's not just me! I'm trying to fix this too and since uninstalling mods is bad and I really don't want to restart my save I'm really stuck
  9. diomedcoolbro
    diomedcoolbro
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    thank you for the port!

    could someone help me please to configure quick loot to use different buttons, I'm using a controller and wanted to remap the Search function to a different button instead of default RB
  10. kertus27
    kertus27
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    Is it possible to apply a negative offset to the x direction - in order to move the window further to the right side of the screen? I have an ultrawide and the slider in the MCM seems to only allow movement in the +X direction towards the left side of the screen. 
    1. MaskedRPGFan
      MaskedRPGFan
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      Please try this and tell me if works as you want :)
    2. kertus27
      kertus27
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      Thank you! I see you made it where the slider can go to negative values - but it seems like the slider isn't updating the menu? at least the negative values aren't... im not sure how to properly do screenshots but here's imgur links to what's happening 


      https://imgur.com/a/epoJsb3  <- screenshot of an inventory using negative slider and MCM slider setting

      EDIT: Ok so testing further, applying a positive X offset now moves the menu to the right! Nothing happens when applying a negative offset (that's why I'll keep the above screenshot in case that's ever needed for reference) but to the right is all I need so thank you very much! :D
    3. MaskedRPGFan
      MaskedRPGFan
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      Happy it works for you :)
  11. HamsterSensei12
    HamsterSensei12
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    Would users of jayserpa's Simple Hunting Overhaul benefit from the Hunterborn version?
    1. MaskedRPGFan
      MaskedRPGFan
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      Yes. To disable quickloot for animals.
    2. HamsterSensei12
      HamsterSensei12
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      Wonderful! If you haven't, then it might be worth mentioning this to jayserpa. I imagine they would be happy to suggest using this with their mod. :)