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432 comments

  1. FiatLux343
    FiatLux343
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    FOR ANYBODY USING ELDEN POWER ATTACK WITH THIS MOD
    and likely anybody else using a power attack mod that ISN'T OCPA and can't get the charge spells to function properly


    If you're having trouble getting the charge spells to work, you need to go into your EldenPowerAttack.ini file and set EPA_RH_hold = 0
    This is the equivalent of One Click Power Attack's "DisableLongPress" setting. The mod author instructs to change "DisableLongPress" if you're using OCPA, but doesn't mention Elden Power Attack, which is probably the cause of much of the confusion around charge attacks not working. This setting must be disabled in EldenPA for the charge attacks to work properly. I assume most power attack mods have a similar setting, so if you use a power attack rebinder, and you're having problems with the charge spells, scour the .ini to find its equivalent setting to "DisableLongPress" or "EPA_RH_hold". Any setting that disables or changes the function of the long press will probably conflict.

    If charge attacks still don't work for you after this, it's probably a larger issue with EldenPA, which seems to be a bit buggy in general, and not with this mod.
  2. J0B1N
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    I’m really enjoying the mod so far! There is one thing I’m a having a bit of trouble with, though. Whenever I try to use a Power Attack, most of the times it locks me into the charging animation (the charged attacks work fine, still) . I can perform the power attack sometimes, but it’s highly inconsistent. Any ideas of what I should do? (I’m using OCPA) and playing with a controller.
  3. QuesoQuesadila
    QuesoQuesadila
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    Open Animation Replacer is giving me a major error saying that a dependency is not installed. Its fixed by installing immersive equipment displays but Immersive equipment displays is labeled as a recommended mod. Is there anyway to fix this that doesnt require immersive equipment displays?

    Thanks in advance
    1. LeAvalina
      LeAvalina
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      I have IED installed and it's still giving the error.
    2. kxmerune
      kxmerune
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      Did you ever find a fix?
    3. Spankaro
      Spankaro
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      I had this error on a new save, but I installed this before even creating the character and it got fixed:
      https://www.nexusmods.com/skyrimspecialedition/mods/98308
    4. saCRED666666666
      saCRED666666666
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      did you manage to solve the problem?
    5. Moi2306
      Moi2306
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      me too
    6. farfrom777
      farfrom777
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      Just figured out the fix. You have to go into the mod file and delete the "weapon on back" folder. There's probably a way to fix it by messing with the files, but this was listed as a potential fix for the same issue but with a different mod, and it worked. 
  4. Purple394
    Purple394
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    can someone help me, every time I attack its just the basic melee did i miss something because only blocking seems to work
    1. EuBruno
      EuBruno
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      you should check if there is another animation that has higher priority
  5. Whippyfaun
    Whippyfaun
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    Is it easy to apply this mod to mage and witch NPCs via OAR? I know I am probably asking for a world of pain when I fight them but it would be neat to try. 
  6. EuBruno
    EuBruno
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    Hi incredible mod, but could you tell me more about how to control the camera changes during the ultimates?
    I can't seem to find any documentation about it, thanks
  7. aretm234134323
    aretm234134323
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    will there be a patch for BFCO 
    1. BadProtagonist
      BadProtagonist
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      +1
    2. BearStar
      BearStar
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      Use it:
      https://www.nexusmods.com/skyrimspecialedition/mods/119926?tab=description
      Two clicks and you're done. Or manually rename all files named MCO to BFCO. So that they look something like this "BFCO_Attack1.hkx".
      Everything will work. The only problem will be with the charging attacks. Those that are in motion A + charge B + charge... work fine, but the one that is motionless works every other time, this is a problem with BFCO itself. Unlike OCPA, you can't turn off the hold action here. Either repeat a normal attack, or a power attack.
    3. aretm234134323
      aretm234134323
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      you can do it yourself and send the file.
  8. Mage20
    Mage20
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    Just curious, is this also compatible with Skyrim VR?
  9. frody1007
    frody1007
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    Hello, unfortunately OAR tells me that IED is not installed even though I didn't mark anything when installing Hogwards. I don't use an IED, maybe you know where the error is. Thanks
    1. kingshadow75
      kingshadow75
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      especially since it says IED is not required
    2. QuesoQuesadila
      QuesoQuesadila
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      Did you ever get this figured out?
    3. ameurope11
      ameurope11
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      i fixed this by deleting the IED animation file inside hogwart mod data. to find where the folder located, just open OAR menu inside game..
      \the only problem i had i still cant get charged attack to work... already follow instruction but no luck. i hope i can change charge key 
    4. Rookmaister
      Rookmaister
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      Thank you ameurope11 that got rid of the error.
  10. EntrTheLight
    EntrTheLight
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    Im gonna try this, looks like fun.  But I gotta be honest.... from the name of this mod, I was kind of expecting this to be a player home.   Maybe someone will make the Hogwarts Castle one day as a player home.... (please!!!!!!  lol).  
  11. smokingAltyn
    smokingAltyn
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    where the heck is the wand tho