Hello everyone. I made a major oopsie when packaging the bsa for version 1.2 and accidentally left out the most important script. I fixed that in version 1.2.1 and everything should be working again. Sorry for the inconvenience.
Sir, you are a gentleman and a saint. This is one of the more frustrating mechanics for casual players like me, and I hate always being short on supplies or using spells with crazy short time limits to enchant items. Very helpful!
Also technically requires SKSE for one(!) function in a script, but that one is simply for renaming the pillar. Without SKSE it is still called "The Ritual Stone", but it works fine without it.
ok i play tested this. i misunderstood this mod. "Infinite" means forever and unlimited. this is not what this mod does.
after reading more carefully i see this. i think ok that's not what i want, but i guess its better than constantly stuffing a soulgem in there. i playtested this. i banged away on an opponent with an enchanted weapon. the enchanted weapon lost charges. i'm thinking, by the description, i should be able to unequip and equip it and then Whalaa my enchanted weapon is recharged. this is not the case.. i unequipped it and requipped it multiple times. it never recharged..
To make this totally clear - you cast the spell that charges on weapon equipping - ONCE - after that it remains toggled on for your entire playthrough (ie it survives through saving and reloading), so every time you change say melee to ranged etc, your item gets fully recharged.
Hello, your mod seems to be incompatible with SkyUI.
So, when I'm using dual swords and mark them as favourite, they are packed into 1 stack (usually they are seperated) so it looks like "Iron sword (2)" instead of "Iron sword, Iron sword" (both have "absorb health").
The problem is, when I'm trying to equip them by pressing shortcut it doesn't work (but I think it never worked for dual melee weapons). (OK nvm about this one, I'm just a monkey. It wasn't a bug. I just have to use GROUP tab with SkyUI)
And the other one is, when a open the tab of favourite spells/swords/powers/etc, and I click on "Iron sword (2)" one of them disapear (the one that disapear is dismarked as favourite). And this particular problem happened when I installed your mod.
I hope what I wrote makes sense, english is not my native language.
Do i have to restart the game? The chest won't appear..am i looking at the wrong place? "by the Guardian Stones" There is NOTHING at the guardian stones! I mean..what pillar is that?!?
82 comments
YES Very Much !
Great.. I better install it right now then..
ok i play tested this. i misunderstood this mod. "Infinite" means forever and unlimited. this is not what this mod does.
after reading more carefully i see this. i think ok that's not what i want, but i guess its better than constantly stuffing a soulgem in there.
i playtested this. i banged away on an opponent with an enchanted weapon. the enchanted weapon lost charges. i'm thinking, by the description, i should be able to unequip and equip it and then Whalaa my enchanted weapon is recharged. this is not the case.. i unequipped it and requipped it multiple times. it never recharged..
So, when I'm using dual swords and mark them as favourite, they are packed into 1 stack (usually they are seperated) so it looks like "Iron sword (2)" instead of "Iron sword, Iron sword" (both have "absorb health").
The problem is, when I'm trying to equip them by pressing shortcut it doesn't work (but I think it never worked for dual melee weapons).(OK nvm about this one, I'm just a monkey. It wasn't a bug. I just have to use GROUP tab with SkyUI)
And the other one is, when a open the tab of favourite spells/swords/powers/etc, and I click on "Iron sword (2)" one of them disapear (the one that disapear is dismarked as favourite). And this particular problem happened when I installed your mod.
I hope what I wrote makes sense, english is not my native language.
"by the Guardian Stones" There is NOTHING at the guardian stones! I mean..what pillar is that?!?