About this mod
This mod removes alot of annoying repeated creaking, rumbling, cracking aswell as some white noise in dungeons that has no reason to exist to begin with. Also remove crickets and cicada noises and allows for more proximity based sounds to shine instead.
- Requirements
- Permissions and credits
I created this mod after being extremely annoyed at oppressive loud sounds in dungeons, catacombs, ruins etc. After having played the game for several hundred hours, these sounds does nothing but add annoyance and stress. Especially after you realize that every dungeon has like 3 sounds that repeats over and over and over.
So I created a short silent sound file to replace these earkillers and hopefully give some relief to those bothered from the schackles of deafening crackling, rumbling, creaking, ringing and moaning.
(This is all just based on my opinion and what I think is annoying and unnecessary)
What kinds of sounds does it remove?
It removes looped white noise and randomized loud creaking etc that is just plain unnecessary from:
Forts
Dwemer ruins
Blackreach
Apochrypha
Dungeons
Draugr ruins
Skyrim (cicada and crickets)
Solstheim (moaning sounds)
It does not remove proximity based sounds, only these repeated sounds that comes from essentially nowhere.
Also I just hate Cicada and cricket sounds!
Installation:
Use your fav mod manager or if you do it manually; put the sounds folder inside your data folder.
Compatibility:
Not compatible with anything that edits the same sound files ofc (overwrite or be overwritten).