so it’s been a while, but I’ll be dropping another update soon, 1.6. No ETA. For anyone wanting to jump into the mod, I’d recommend waiting for 1.6, since it contains some major improvements that drastically improve the gameplay, particularly in combat. Anyway, as a sneak peek, here are the shortened patch notes.
Best, Robbe (cosideci).
PATCH NOTES
Overhauled combat targeting system
ESL mod syncing (Anniversary Update support | CC Mods)
Calendar sync and calendar progression (dragons can now spawn in the wild!)
Fixed crashes related to dragons
Fixed wrong damage calculations
Waypoint sync (blue markers on map)
Fixed book reading bug
Fixed SetTime command crash
Fixed nightvision effect syncing
Fixed rare memory leak
Fixed quest start code
Added a helper button in the debug UI (F3) that stops all combat in the area (in case a player accidentally agros an entire town for example)
Added a helper button to reveal other players. Pressing the button (F4) toggles between revealing other players (Similar to Detect Life)
If you really wanted for someone to answer your question you could at least try using Google Translator instead of just shoving it here in raw русский.
Найди в папке игры data/skyrimtogether/ и там лежит skyrimtogetherSERVER.exe, после запуска данного приложения - сервер создан. Если не знаешь как открывать порты и какой потом ip давать своему другу, то скачай хамачи или радмин, и присоединяйтесь по айпишнику из них. Настройки сервера лежат в отдельной папке. Запускать игру надо обязательно через SkyrimTogether.exe (мод) и НЕ стандартный лончер скайрима и skse_loader.exe (это одиночка). Тогда при загрузке сохранения появится меню, открываемое на правый ctrl. Если в игре появляется курсор, но чат всё равно не открывается, можно попробовать пару раз перезапустить игру, или сохранить игру в одиночке, а потом зайти снова в мод, и возможно когда нибудь чат откроется. Это баг, ничего с этим делать никто не хочет. Точного решения бага тоже нет.
Still don't understand how actual chat can lag out and don't open, but debug f3 menu never fails to. Is it somehow possible to add chat and TP functionality to debug menu, so it isn't crucial to fight with skinned windows for them to work if I just want to play in party? Don't even say that it's skse issue, chat is still buggy without it, maybe just a little bit less.
Hey i've been having an issue trying to get this mod to work idk what im doing wrong. I load nucleus co-op and select my 2 game controllers and I try to create an instance and it wont let me. So I try to press play it loads it but only shows First player screen no 2nd player screen.
Make sure you're not running fullscreen, usually the borderless windowed, or windowed works, and make sure you wait while it loads up, I've been playing with my spouse for a while on Nucleus Co-op Also recommend using either Vortex to implement the mod without too much hassle
This is the Internet, they don't have to be. I save the energy my autistic ass needs to be pleasant in society for when there's real people in front of me, not on a screen.
I do respect the devs for the work they've done, however, I don't respect them for the work they clearly haven't but should have.
Edit because the mod author locked my comment: Sure, sure, lock my comment so I can't reply. I have downloaded this mod. Just because you can't see it in my download history doesn't mean I haven't gotten it. Can literally get it from GitHub.
How's it feel to be wrong?
Even after updating the mod past the version I had stored locally, there were still TONS of issues. Enemies that were dead for me were not dead for my partner. Sometimes one of us was simply naked to the other even with vanilla equipment. Sometimes quests would just stop working. Items in containers would disappear in real time. So I uninstalled the mod. Tried it again recently, updated everything, started a new save, and the issues remain the same.
You can be a developer and still not know how to prioritize bugs and features. It seems like a very common disability among 'popular' mod authors. Also acting like you're above others, like they have no idea what they're talking about, like their experience is invalid despite overwhelming evidence to the contrary.
Take a step back and think to yourself whether or not the user is the problem or you're out of touch.
I have Skyrim: Special Edition on steam, and also installed mods "All in one Address Library (Anniversary Edition) " and " Skyrim Together Reborn" with Vortex. The mod works on my computer, I installed the mod on a friend's computer, just as I installed it on myself, but the mod does not work, when I try to access the server, the game closes. What can be the reason for closing the game when trying to enter the server? Skyrim: Special Edition ver. 1.6.1170
3378 comments
https://www.reddit.com/r/SkyrimTogether/comments/1acvkej/comment/kjxvsjr/
READ THIS FIRST
Hey,
so it’s been a while, but I’ll be dropping another update soon, 1.6. No ETA. For anyone wanting to jump into the mod, I’d recommend waiting for 1.6, since it contains some major improvements that drastically improve the gameplay, particularly in combat. Anyway, as a sneak peek, here are the shortened patch notes.
Best,
Robbe (cosideci).
PATCH NOTES
https://www.reddit.com/r/SkyrimTogether/comments/1acvkej/comment/kjxvsjr/
READ THIS FIRST
Because id be happy with that, however at that point, id reach out to the VRIK author to see if his work could be used to make the tracking work.
Also recommend using either Vortex to implement the mod without too much hassle
- container desync
- quests need MASSIVE work for sync
- Connection stability
- animation sync
- Equipped item sync
- Fix the permacrash bugs caused by each player having a Bloodskal Blade equipped
Combat doesn't need to be "fixed".
Or you could just dismiss my comment because you're offended.
"SkYrIm ToGeThEr Is A CoMpLeX mOd tHaT ReQuIrEs SuCh aNd SuCh"
I do respect the devs for the work they've done, however, I don't respect them for the work they clearly haven't but should have.
Edit because the mod author locked my comment: Sure, sure, lock my comment so I can't reply. I have downloaded this mod. Just because you can't see it in my download history doesn't mean I haven't gotten it. Can literally get it from GitHub.
How's it feel to be wrong?
Even after updating the mod past the version I had stored locally, there were still TONS of issues. Enemies that were dead for me were not dead for my partner. Sometimes one of us was simply naked to the other even with vanilla equipment. Sometimes quests would just stop working. Items in containers would disappear in real time. So I uninstalled the mod. Tried it again recently, updated everything, started a new save, and the issues remain the same.
You can be a developer and still not know how to prioritize bugs and features. It seems like a very common disability among 'popular' mod authors. Also acting like you're above others, like they have no idea what they're talking about, like their experience is invalid despite overwhelming evidence to the contrary.
Take a step back and think to yourself whether or not the user is the problem or you're out of touch.
Also, apparently you never downloaded the mod. Clearly shows how you got no idea what the actual issues are.
The mod works on my computer, I installed the mod on a friend's computer, just as I installed it on myself, but the mod does not work, when I try to access the server, the game closes. What can be the reason for closing the game when trying to enter the server?
Skyrim: Special Edition ver. 1.6.1170
https://wiki.tiltedphoques.com/tilted-online/guides/troubleshooting/my-game-crashes-when-i-open-it-or-connect-to-a-server#q-my-game-crashes-when-i-open-it-or-when-i-connect-to-a-server