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Mascot

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Mascot19

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About this mod

Ever thought it odd how only the Dragonborn can learn the new Creation Club spells? The idea of this mod is to fix that. Using SPID, it adds the creation club spells to NPC's, so you will see necromancers summoning Foul Zombies, mages casting Elemental Flare, and any other spells I can find and add

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Ever thought it odd how only the Dragonborn can learn the new Creation Club spells? They're supposed to be lore friendly, some returning from previous games. So why can only one person learn them?

The idea of this MICCS (Pronounced "mix") is to fix that. Using SPID, it adds the Creation Club spells to NPC's with the appropriate name, so you will see Necromancers summoning anything from Zombies to Bone Colossus, mages casting Elemental Flare, and any other spells I can find and add, based on the NPC's appropriate skill level.

Any mods that add Creation Club armor to NPC's, or use SPID, shouldn't conflict with this. This is my first mod, so let me know if there are any issues. Because of how I've got it setup, this should work with AE, non-AE and even VR setups where the creations are currently installed. 

If there are any change's you would like to see, frequency of these spells appearing, please let me know, and I'll try accommodate.

Creations currently supported are:
Arcane Accessories
  • Choking Grasp
  • Elemental Blast
  • Elemental Bolt
  • Elemental Burst
  • Elemental Flare
  • Hangman's Noose
  • Mara's Wrath
  • Paralysis Rune
  • Strangulation
  • Touch of Death
  • Unbounded Flames
  • Unbounded Freezing
  • Unbounded Storms
  • Pride of Hirstaang

Plague of the Dead spells being added to NPC's has been disabled due to the Zombies that they conjure, not attacking the player, or others
Plague of the Dead
  • Conjure Foul Zombie
  • Conjure Malignant Zombie
  • Conjure Putrid Zombie
  • Conjure Zombie

Saints and Seducers
  • Conjure Dark Seducer Warrior
  • Conjure Dark Seducer Archer
  • Conjure Golden Saint Warrior
  • Conjure Golden Saint Archer
Necromantic Grimoire
  • Conjure Undying Ghost
  • Conjure Ancient Deathpriest
  • Conjure Bone Colossus
  • Conjure Cursed Spectre
  • Conjure Haunting Spirit
  • Conjure Skeleton Marksman
  • Conjure Skeleton Champion
  • Conjure Skeleton Warlock
  • Conjure Skeleton Minion
  • Conjure Tomb Guardian
  • Banish Undead

Plans for the future include:
  • Including more spells
  • Adding spells to named NPC's
  • Change percentage chance of spells being available to an NPC (make rare spells rarer)
  • Integration of Dragonborn and Dawnguard spells in a lore friendly manner


Many thanks to:
powerofthree - For SPID and a plethora of other mods worth looking at
jmenaru - For their excellent tutorial explain SPID with examples (Video Tutorial here)