302 comments

  1. icecreamassassin
    icecreamassassin
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    Alright folks V2.2 is now live and the problems should hopefully be fixed. RA no longer makes ANY changes to vanilla assets, intended or unintentional.

    - Solved a compatibility issue that would cause many people's games to crash or cause CTD on save after completing "Season Unending" and persisting until the main quest is completed. The issue stems from the fact that Bethesda left several temp references to Galmar, Rikke, Ulfric, and Tullius in place but are never used, and apparently their existence causes this crash to occur, so Bethesda redesigned how the CW quest worked and set up some process that removes these unused assets, but since RA was making them persistent, the in game deletion was failing and the bug persisted. I removed all vanilla edits that RA previously made in other versions and set up a new process that dynamically acquires the other references to add the items to, without making them persistent in any way. This version should be free of any conflicts. You may need to clean your save and purge the old version before adding this one, just to make sure.

    -Updated several weapon meshes to fix possible CTD due to incorrectly named blood effect layers

    -Fixed Foebreaker and Lightbringer mesh so they use the two handed weapon stance properly

    So to update, just remove your older version, possibly run a script cleaning to make sure it's purged from your save and add the new version. You may even need to go so far as to clean it, remove the mod, open and re-save your game before adding the new version so that the setup quest restarts. This will of course remove all the items and reset them, so test the clean and update method before removing the mod and re-saving.

    The script you will need to clean when upgrading is: pi__qf_pi_weaponsetuphandler_040da3f6
  2. mbaku616
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    so i have skyrim se on steam and i want to know how would i use (coc PITestSpace) the code to get into the test room for the weapons
  3. Maisownsyou
    Maisownsyou
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    Can you make a patch for palaces and castles?

    nvm delete this comment
  4. Debatra
    Debatra
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    May I upload a VIS patch for this?

    EDIT: Well, that'll teach me to post something like this before checking the permissions section.
  5. uther12
    uther12
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    Could someone can make a LeanWolf Shaped weapons like patch for this mod. It would be usable but without it it looks bad.
    1. mortache
      mortache
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      +1
    2. merkdown
      merkdown
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      +2
    3. Debatra
      Debatra
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      +3
  6. Varil92
    Varil92
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    This is compatible with Immersive Weapons if I put this mod after IW in the load order, right?
  7. TiltschMaster
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    This mod is just so wonderful, I can't even begin to express it. There is only one issue: Using Divine Deadric Dawnbreaker with this makes Tullius' sword look like the guy is a hardcore deadra worshipper dressed as an Imperial general. Any ideas on how I can fix this?
  8. DrVibble
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    With Palaces and Castles Enhanced, Jolhert becomes unattainable without console commands, as as far as I know it removes the display case.

    That aside, love this mod! Enhances the immersion just that little bit more :)
    1. Oooiii
      Oooiii
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      There is a patch for it.
    2. zzxxccvvbb
      zzxxccvvbb
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      where?, friend

    3. Oooiii
      Oooiii
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      Needs to be converted from here: https://www.nexusmods.com/skyrim/mods/79746?tab=files
  9. kidcarter213
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    It is possible to get all the items in a single playthrough as long as you have the pickpocket perks that allow you to pickpocket equipped items and reverse pickpocket poisons. For the items that have a 0% chance of pickpocketing you must reverse pickpocket a paralysis potion then while the target is paralyzed, keep hitting pickpocket until it bring up their inventory and you can now pickpocket the item.
  10. seofon
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    Hello, I noticed the weapon Smile was not included in the article of how to find the weapons out in the world. Is there a way to get this item other than, presumably, joining the Dark Brotherhood and pickpocketing Cicero?
    1. Oooiii
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      Either kill him in the related quest or make him a follower later on and take the dagger from him.
  11. JewCowboy1776
    JewCowboy1776
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    Love your mod, bud! Quick question: any plans to make it so Ulfric and Tullius give you their royal weapons when they ask you to kill the other at the end of the Civil War?
    1. ChadaMonkey
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      Seconded! That would add a lot more gravitas to the moment that otherwise feels unimmersive due to the random leveled sword you usually get.
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