Hey PrivateEye first off love your mod. I have a question concerning the console command. One day I am playing around with the mod and my load order. And I typed the console command coc PITestSpace. All weapons were there. A couple of days later after I had finally gotten my load order set. I typed the console command and the room was empty. No weapons but the keys were there. I am guessing a mod conflict of some kind. Not a big deal. But it is annoying. Right now I don't really have time to troubleshoot the problem. So just wondering if you have any ideas about this problem or suggestions. I will eventually get around to going through mods and disabling them to see if this helps. But that will be a ways off. Other than that the mod works perfectly.
Please can anyone tell me the id for Kodlak's display key? I don't need it for the actual display case, I need it to upgrade the dagger smile but Kodlak has already been cremated. I'm desperate!
thought i would say since i can't be 100% certain if it's a bug or a glitch from mod configuration but had ulfric use both his new axe and an old steel axe in a duel axe combo style XD
Compact and flag as ESL. Yes, that will break saves and patches, but it's worth an update.
Update the PI_WeaponSetupHandler quest. Stage 10 should have the "shut down stage" flag on its index (INDX), but the "complete quest" flag on its log entry (QSDT) should be removed. This way, no weird "Completed: Add items via scripts" quest notification when starting a new game.
Please no Nazeem meme, Skyrim doesn't really need more of those.
love the weapons hate how you have to get most of them which is pickpocketing. also 2 of them don't make sense. i become the harbinger and the archmage yet for both have to pickpocket dead men to get them. both you lose full access to if you don't.
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Best suggestion makes it into the update!
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In the description, specifically the part about Judgement, there is... gasp! A TYPO!
"During the Great War Judgment so much use..."
Thank You.