HIMBO V5 HIMBO got an updated yesterday. I think is great and have more improvements but also a pain in the ass for people like me who make conversions lol. Also, should work on v4 too.
I learned new stuff so I think they should be fine.
The outfit doesn't seem to reflect the body slide I built. I built the object several times, but it hasn't changed in game. While all the other outifts I built do.
Maybe you're having another problem too, but this bodyslide is outright wrong and way thicker than your preset, at least in my experience. If you want it to look good without modifying it in outfit studio, you'll have to make the bodyslide you use for the outfit much thinner in certain areas than you ordinarily would. I was able to get it good enough for a few pics at least.
Edit: in another comment the author says they're trying to fix it, yay! Thank you!
I have an issue we the HIMBO version. it looks like the finger tips of the gloves are stuck in one place and the entire glove stretches as I move. I already downloaded the update and rebuilt in bodyslide.
Can confirm that the gloves fingertips are frozen for me too. Only after deleting the Bodyslide files, the fingers are the way they should be. The files were generated on a zeroed slider preset as well. I am confused as well. lol
i don't have any intentions to fix the himbo version since i'm not a himbo users and i'm not using that ouftit. Also, there is a himbo version around on nexus. Use the search tab.
I believe this is an issue with the original mod. It doesn't seem to matter which if any conversion I use, they all have the weirdly stretched out fingers. The boots also seem to have this issue although it's not as immediately noticeable. I'm just using alternate gloves atm, hopefully there'll be a proper fix soon.
First, thank you for your work and the conversion of this great armor.
I have the same issue as the other people below, I can generate the meshes in bodyslide just fine but the outfit looks very thick in game (especially the hips). I can affirm this because all other generated outfit are much thinner and closer to my body preset (even without having the cloak equipped).
It's normal that you couldn't understand the problem without screenshots, please take a look at these for reference: her left hip appears very bulky for some reason compared to another 3BA armor. And we're talking about the actual leg, not the cloak.
It looks so different in size to all other armors that it feels out of place, a fix would be greatly appreciated if you have any idea what could cause this.
urbon has to deflate the mesh in that area using Outfit Studio or another similar program. It's not something that can be fixed without editing the mesh.
Having a bit of an issue. I recently swapped out HDT SMP for Faster HDT SMP and now the entire outfit clips when moving with the female version. any thoughts as to how I why this would occur with a faster version of HDT? Also would anyone possibly know how I might fix this? a few of my mods now require Faster HDT SMP and I would love to try and fix this without having to roll it back.
I need to make an updated but since I'm not using this outfit I lost the interest. But not sure what do you mean by clipping, doesn't matter how perfect is the conversion, the clipping in sometimes will still exist.
How do you install this? I've looked through about 30 "refit" mods, absolutely none tell me where to put the CalienteTool folders and what to do with them. Do I just load them up with MO2? Any special steps? I'm beyond confused, sorry.
Okie. First, you need a mod manager to make it more easy. Doesn't matter which one. Then, you need to run bodyslide. Where it's say "Outfit/body", you need to choose "HIMBO - HDT SMP with collision meshes". On "preset" you need to choose your bodypreset. Then, in "group filter", you need to clic on the little triangle and search for "Himbo - Traveling Mage". After that, you need to keep "the build morphs" option activated from the bottom and clic on "batch build" and just clic ok. Done
Load order? If you download the update you need to reload bodyslide again. I didn't download yet so I'm unsure right now if she change something else. I'll check it later
edit: it's all right, just reload the bodyslide. It's will need a male low hood version. I'll add it soon.
I did reload the bodyslide and I am still having issues. It looks fine in bodyslide preview, but it seems like in the game it's not adjusting to all of my morph sliders. It has to be something specific to my setup. It's pretty far down in my load order but not at the bottom. I'll figure it out.
The meshes are getting updated in the original folder for the robes, but the breasts and hips are still much wider than they should be.
Also, I would highly recommend you also add bodyslide for the gloves boots and robes as well. The robes often clip with the Rear, if you know what I mean.
Even with the cloak, the breasts and hips are still bigger than they should be. I just checked with both the traveling mage armor and another armor that is using the same bodytype.
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HIMBO got an updated yesterday. I think is great and have more improvements but also a pain in the ass
for people like me who make conversions lol.
Also, should work on v4 too.
I learned new stuff so I think they should be fine.
Edit: in another comment the author says they're trying to fix it, yay! Thank you!
I have an issue we the HIMBO version.
it looks like the finger tips of the gloves are stuck in one place and the entire glove stretches as I move.
I already downloaded the update and rebuilt in bodyslide.
any suggestions?
thanks for the help
https://imgur.com/a/2F590wV
Only after deleting the Bodyslide files, the fingers are the way they should be.
The files were generated on a zeroed slider preset as well.
I am confused as well. lol
I'm just using alternate gloves atm, hopefully there'll be a proper fix soon.
I have the same issue as the other people below, I can generate the meshes in bodyslide just fine but the outfit looks very thick in game (especially the hips). I can affirm this because all other generated outfit are much thinner and closer to my body preset (even without having the cloak equipped).
It's normal that you couldn't understand the problem without screenshots, please take a look at these for reference: her left hip appears very bulky for some reason compared to another 3BA armor. And we're talking about the actual leg, not the cloak.
It looks so different in size to all other armors that it feels out of place, a fix would be greatly appreciated if you have any idea what could cause this.
I'll try to fix it.
load a 3ba reference and delete the leg part
Where it's say "Outfit/body", you need to choose "HIMBO - HDT SMP with collision meshes". On "preset" you need to choose your bodypreset. Then, in "group filter", you need to clic on the little triangle and search for "Himbo - Traveling Mage". After that, you need to keep "the build morphs" option activated from the bottom and clic on "batch build" and just clic ok. Done
edit: it's all right, just reload the bodyslide. It's will need a male low hood version. I'll add it soon.
Also, I would highly recommend you also add bodyslide for the gloves boots and robes as well. The robes often clip with the Rear, if you know what I mean.
Probably I'll check the gloves and boots, but later, i'm tired.