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MaskedRPGFan

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MaskedRPGFan

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15 comments

  1. MaskedRPGFan
    MaskedRPGFan
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    Please use this topic to pick mods you want me to patch.

    If you appreciate my work please give me Kudos and Endorse my mods. For me, they are a source of motivation to work.
    Paypal or Ko-fi donation is also a good way to say thank you. You can be my Patron on Patreon.
  2. deleted74338003
    deleted74338003
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    MO2 says it's overwriting the voiced add-on. Is that okay?
    1. MaskedRPGFan
      MaskedRPGFan
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      Yes.
  3. ff7legend
    ff7legend
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    Vigilant was just updated to 1.7.3...  Unknown if the MCM was touched or not.
    1. MaskedRPGFan
      MaskedRPGFan
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      MCM still the same
      Thank you for the info
  4. Webrunner
    Webrunner
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    Vigilant updated 1.7.2.

    edit : NM. Fixed it by overwriting 1.7.2 interface/translation file with yours from here..

    'regards
  5. JeanA882
    JeanA882
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    Vigilant got updated. Do you need to update this mod for 1.7.1?
    1. MaskedRPGFan
      MaskedRPGFan
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      No, MCM without changes.
    2. JeanA882
      JeanA882
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      Awesome, thanks!
  6. JeanA882
    JeanA882
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    I'm using the mcm for 1.9.57 but after updating your mod and trying the console command or save and load, the mcm for vigilant tells me in maintenance "error loading config" and that the config needs mcm version 13. I use the right version for my skyrim which is 1.9.57 and i updated the mod vigilant to 1.7 and same for voiced addon for vigilant. I don't know what is going on. The mcm appeared before i updated vigilant to 1.7.0.
    1. MaskedRPGFan
      MaskedRPGFan
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      You need update MCM Helper to version 1.4.
    2. MaskedRPGFan
      MaskedRPGFan
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      Link.
    3. JeanA882
      JeanA882
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      Oh thank you! It fixed it! Now everything appears on mcm.
  7. gordhead
    gordhead
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    I really like all the settings loader mods.  The only issue I have is that for some of the mods that are supported I have merged.  I have merged mods because I use Skyrim VR and ESLs are not supported, so the only way to overcome the 255 plug in limit is by merging.
    Once mods are merged the loader settings no longer work.   Can anyone comment what might need to be updated in order to get this working with merged mods.  I can do basic editing in Xedit, but do not know what needs to change.
    1. MaskedRPGFan
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      MCM Helper works in just this way. You can't have several MCMs in one plugin because the plugin name is written in the config (json) and path to config and ini.

      MCM\Config\Vigilant\config.json:
      "modName": "Vigilant",
      This means that the name of the plugin is closely linked to the files, needed for the operation of MCM created with MCM Helper.
    2. gordhead
      gordhead
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      Thanks,
      I will have to try changing the name especially in cases were I have only one merged file that uses MCM Helper.  Vigilant is too large to merge, but mods like RASS I do like to merge with other effect mods. 
    3. MaskedRPGFan
      MaskedRPGFan
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      Only Loaders with config.json file need to be changed. These with only ini file are fine after merge.