2. I'm not using any Parallax textures because of 3GB VRAM. I'm newbie about Parallax knowledge. Should I use Auto Parallax with your patches in this situation or just ignore it? I'm not sure if by not enabling Parallax, the Parallax data will be safely ignored? Also I'm not sure if that make sense with your patches especially that you're Parallax textures user. Can you help me, please? What are your thoughts?
So that's the whole point of Auto Parallax is that if it detects a mesh with parallax enabled, but the texture doesn't support it, it will turn off the parallax on the mesh to avoid the issue. If you're not super comfortable with mesh stuff, I'd highly recommend to use https://www.nexusmods.com/skyrimspecialedition/mods/131131?tab=description instead, as it's much more beginner/simple friendly.
Hi, your patch for Major Cities Mesh Overhaul and Assorted Mesh Fixes doesn't retain the better uv mapping of wrhouseblacksmith01's wooden pillars featured in MCMO. Not a biggie but if you happen to update stuff you know. Anyway, thank you for your work, much appreciated !
Curious question about the plugin order for Mod Organizer 2 but would you want to have Particle Patch then the subsequent mods listed on this page closer to 77 (creation club mods) and above that of mods like JK's Skyrim and the Lux mods or would you want it to be below JKs Skyrim and Lux and the closest to the bottom of your load order as possible. Though still have EFPS load the last. I hope you have a wonderful day
I believe your patch for Compliant Sovngarde Mesh Fixes is based upon an older version. The newest version has changed the UVs to correct the weird stone curving happening at the final pillar. If you need a screenshot on this I can try to grab one.
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Or are there anything else out there
Also, there is mod call Static Mesh Improment - Complex material.
I wonder where this should go in the list
Compatibile with the Mesh Improvement Compilation mod? If so where you place the same in the Load Order
Thanks
Amazing modlist and thank you for such hard work Mr. Andrias Bartlett.
1. Where would you put Landscape Fixes For Grass Mods? That's really interesting mod.
2. I'm not using any Parallax textures because of 3GB VRAM. I'm newbie about Parallax knowledge. Should I use Auto Parallax with your patches in this situation or just ignore it? I'm not sure if by not enabling Parallax, the Parallax data will be safely ignored? Also I'm not sure if that make sense with your patches especially that you're Parallax textures user. Can you help me, please? What are your thoughts?
Have a nice day!
your patch for Major Cities Mesh Overhaul and Assorted Mesh Fixes doesn't retain the better uv mapping of wrhouseblacksmith01's wooden pillars featured in MCMO. Not a biggie but if you happen to update stuff you know.
Anyway, thank you for your work, much appreciated !