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About this mod

Skips the cart ride and the tutorial dungeon, allowing you to jump straight into the game proper.

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This mod makes a "New Game" start at the very end of the Helgen dungeon, so you skip the cart ride, Alduin's attack, and the dungeon itself. You choose your race, are given a choice of whether you followed the Stormcloak or the Imperial through the dungeon, and then start right near the exit with a set of basic equipment.

Also available on Bethesda.net:

If you like this mod, you may also like Arthmoor's Alternate Start mod!

Known Issues:
1. The equipment is NOT the kind that you would have found inside the dungeon. I will probably leave it as it is.
2. Although Helgen is now properly destroyed, there are still some slight issues: 3 Imperial soldiers remain in Helgen. As far as I can tell, they are scripted to disappear when the cell is reset. In either case, they aren't too much of a problem.
3. I have not touched the interior of Helgen keep, so there are a couple of characters still alive there (some stormcloak soldiers and the torturer in the torture room) - I might track them down and update the mod again, but now that I'm done with the important part - Helgen getting destroyed - it's not very high on my list of priorities. Also, there is one section at the start of Helgen keep where a tunnel collapses to the sound of a dragon roar and a camera shake.

Also check out my other mods:
Stones of Barenziah Quest Markers
Stones of Barenziah DROPPABLE plus Quest Markers
Dime's Quickstart
Divine Punishment for Mention of Arrows in the Knee
Daedric Punishment for Insults Related to Sweetrolls
Dragon Punishment for Cloud District Quips
Instant Mining
Vampire Lord Light