Skyrim Special Edition
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Waterplant

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MrWaterplant

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About this mod

IED preset to put a manually selected helmet on the player's waist.

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Unequipped Helmets on Your Waist

My first upload to the nexus and a very simple one at that, it's a preset for Immersive Equipment Displays with just a helmet positioned on the back-right of the character. The helmet will disappear when you wear anything with the ArmorHelmet keyword, so it won't disappear if you're wearing any hoods, face masks, circlets, or things of that nature. This can be changed in IED's interface if you'd like (change the condition under Disable if Helmet Equipped from Keyword | ArmorHelmet to BipedSlot 31 (Hair.)) I couldn't figure out how to make it automatically detect what helmets were in the player's inventory so the helmet that is displayed will need to be manually selected, thankfully with IED's user interface this is not too much trouble and I've written a guide on how to change the helmet below.

Also, unfortunately, your helmet will not be hidden if you are hiding it with powerofthree's incredible Equipment Toggle 2, as that mod does not actually unequip your helmet and I do not know of a way to make IED display or hide the helmet unless it is actually equipped and unequipped.

Note about placement: The helmet is placed pretty much exactly where lanterns from Chesko's fantastic Wearable Lanterns go when you use the 'back-right' option for them. Your game won't crash or anything but your helmet will clip right through your lantern. I put the helmet there because I use Missile's IED Presets and, coupled with my choices for weapon displays, I honestly just don't have anywhere else I thought I could feasibly put the helmets. I haven't used a lantern for a while in my save anyway as I'm playing a vampire so, sorry to say it's just gonna be like this lmao. If anyone has a better position that won't conflict with other misc. item displays feel free to upload it or have me put it on this mod page or however you'd wanna handle that.

Also I placed this based on my female character as seen in the screenshots using CBBE 3BA Petite, or something like that I honestly don't know what I'm doing with bodyslide, point being the exact position of the helmet may need adjustment if your body differs from mine.

To install:
Recommend installation via mod manager such as Mod Organizer 2 or Vortex. To manually install extract IED Unequipped Helmets.zip to your SKSE folder within your game folder. Really though you should install this with a mod manager.

To enable this preset:
1. Press backspace (by default. This key can be customized in IED's settings tab)
2. In the top bar of IED's UI, click View, then Custom.
3. Click the Preset dropdown and select Unequipped Helmet on Waist.

3a. If you already use a custom preset, like Missile's IED Presets, merge this preset into your current one by clicking Merge.
3b. If you do not already have a custom preset in use, click Apply, and then Save.

To change what helmet is displayed:
1. Navigate to the Custom section of IED's UI as in the previous steps 1 and 2.
2. In your custom preset, navigate to Unequipped Helmet and click it.
3. Click on the FormID of the currently displayed item, the default item displayed should be a Hide Helmet, with the FormID 00013913. In the following images I switch the displayed helmet from a Steel Plate Helmet, to a Hide Helmet.
4. Click on the Armor tab on the top bar of the browser that appears when choosing to browse for a new item to display. Then click on the Name search bar, and type in the helmet you want to be displayed.
5. Once you have found your chosen helmet, click on it in the form browser and your displayed helmet should update immediately. Be sure to click Save next to the preset dropdown to save your change and then you are all set!


Compatibility: Shouldn't conflict with literally anything as this mod contains nothing but .jsons for IED to read, though the helmet will clip through wearable lanterns on the back-right as I mentioned above. If IED is compatible with Anniversary Edition and Skyrim VR, then this mod should be too. I don't play these versions of the game so if anyone wants to report back on if it works in them that'd be nice.