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robertgk2017

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robertgk2017

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28 comments

  1. Trompdoy
    Trompdoy
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    Not using JK's Skyrim, but having a patch to fix or clean up some stuff is always nice. Any way to use this patch or should I manually apply the tweaks/fixes you've done through xEdit?

    Nice of you to log those!

    EDIT: spoke too soon again, didn't realise there were actually multiple patches. Thought it was 1 big one, my apologies!
  2. isrra20
    isrra20
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    https://imgur.com/a/80tJgOF


    Is this normal? I feel like it shouldn't be there and even though most people get through it without any problems, children, to set an example, run around with it, crashing until they get over it.
  3. isrra20
    isrra20
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    Is there a patch for all this? I've been looking for patches without success. There's a tree right in front of the inn and I'm afraid it will cause conflicts.
  4. viniciusdoland
    viniciusdoland
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    Hi, Rob
    There is just a tiny bit of the Basalt Rock Cliffs that conflicts with the patch for Arthie and JK. Behind of the longhouse.

    Edit: If anyone have also have this conflict, I was missing the JK´s Skyim + Arthmoor's Rorikstead Patch. So this is resolved.
  5. Xanderlew
    Xanderlew
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    Main mod is made redundant, is that meant to be the case? can I delete the ESP of the main mod and replace it with this one instead? just to please my OCD and get rid of that redundant mark lol
    1. delrakus
      delrakus
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      Answer is yes and a few comments below.
      You do not need the main mod anymore as this is a replacer.

      Have a great day.
  6. Gakuren18
    Gakuren18
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    .
  7. Vrigadier
    Vrigadier
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    ok soo... can i download this manually and open the folder for The Great City Of Rorikstead and replace the .esp in that folder with this .esp (the one with the JK's Skyrim Patch)?
  8. DrMonops
    DrMonops
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    Thanks Rob! I was looking for a patch for TGC and JK's, and was happy to find this. :)
  9. dragonrykr
    dragonrykr
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    Awesome patch! Just wanted to note one finding of mine. Really minor, but there is one fence piece that still remains attached next to the staircase towards Rorik's manor. Wanted to note this in case you are planning to continue working on this patch :)
    1. robertgk2017
      robertgk2017
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      Ah yes i will keep a note of this.  Im working on some other stuff atm but i am compiling notes for things to update next time i do a pass.  Thank you for the report!
  10. TheFakeEmpire
    TheFakeEmpire
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    Hello, do you know if this is compatible with this mod: https://www.nexusmods.com/skyrimspecialedition/mods/54328

    Assuming we only use one JK patch
    1. robertgk2017
      robertgk2017
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      No, that mod is dead and the author has left it in a half broken state.  Missing textures across his new assets.

      My file is a proper patch between the 2 and is all ya need.
    2. Saxman
      Saxman
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      Thanks for this, but what about the other patches on that page? I'm using 3dNPC, AIO, BOYD, Farmhouse Chimneys and LOSII. I understand if it's too much of an hassle though.
    3. robertgk2017
      robertgk2017
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      Those patches are based on his version of tgc Rorikstead and his layout.  Which j have not used at all.  Those will likely not n compatible with my jks patch.   

      If you use that mod you'll have to drop my jks Skyrim patch anyway 
    4. Alfgate
      Alfgate
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      Does your version of TGC Rorikstead not need patches for those mods?
    5. robertgk2017
      robertgk2017
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      No it more than likely does but the ones on that mod page won't work with the normal TGC which is what using my plugin is doing