Adds a selection of Spells from Oblivion and a few more custom spells. Also adds the follower Johan.
Permissions and credits
Credits and distribution permission
Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 2.0.4
Added a teleport spell.
Version 2.0.1 optional
Added optional file giving Johan extra dialogue options.
Version 2.0.1
Fixed issue with beds in spell home being owned.
Fixed issue with the ladder not working in the mine.
Version 2.0
Added Conjure Bed Spell, and Dispel Bed Spell. Spell tomes can be found in Helgen.
Added Conjure Shrine Spell, and Dispel Shrine Spell. These spell tomes can be found at the shrine of Talos in Whiterun. The Shrine can be changed using the MCM.
Completed the Enter Dragonborn House Spell, the Spell tome will arrive some time after completing the main quest Dragon Rising. The house had been previously created, but there was no Spell to access it.
Version 1.2
Fixed issue with ingredients quests not detecting already collected quantities.
Add random chance of collecting Voidsalts or Dragonscales
Version 1.1.4
Added a spell cost to Sea Stride Spell.
Fixed the spelling mistake, missing 'a', on Pack Mule Spell.
Version 1.1.3
Fixed Briar Hearts and Daedra Hearts quests for Johan as both said Nirnroot in the objectives information.
Version 1.1.2
Minor update to allow merchants to sell the Spell Tomes added by my other mods.
Version 1.1.1
Fixed some dialogue issues and additional options I overlooked to prevent the bloating of game saves.
Version 1.1
Fixed some issues with the Unlock Spells.
The follower Johan can be found in the Frozen Hearth Inn in WInterhold. He can be recruited after completing a short quest to gather some ingredients for him. This mod adds the following Spells:
Conjure Alchemy Workbench
Conjure Blacksmith's Anvil
Conjure Blacksmith's Workbench
Conjure Skeleton
Conjure Skeleton Guardian
Conjure Cooking Pot
Conjure Oven
Conjure Sharpening Wheel
Conjure Smelter
Conjure Staff Enchanter
Conjure Tanning Rack
Summon Active Followers
Summon Chest
Where are my Followers?
Where is Ahkari's Caravan?
Where is Ma'dran's Caravan?
Where is Ri'saad's Caravan?
Adds the following Spells from Oblivion
Beast of Burden
Buoyancy
Ease Burden
Lighten Load
Pack Mule
Sea Stride
Open Very Easy Locks
Open Easy Locks
Open Average Locks
Open Hard Locks
Open Very Hard Locks
These Spell are only available to purchase from Johan:
Conjure Arcane Enchanter
Finger of the Mountain
Magic Shield
Wizard's Fury
The open lock spells should work with all locked doors and chests, including those added by other mods. If the door requires a key, or is too high a level, it will not unlock and will display the appropriate message. You may have to stand back from the door or chest for the Unlock Spells to be successful.
The unlock spells will not work on Nord Puzzle Doors or Portcullises.
Merchants will sell spell tomes from Where Is and Find Fishing Spot. Neither of these mods are required.