Adds a selection of Spells from Oblivion and a few more custom spells. Also adds the follower Johan. From Version 3.0.0.0 will require the Anniversary update.
Requirements
DLC requirements
DLC name
Anniversary Edition
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Changelogs
Version 3.0.0.2
Fixed Johan not curing the player when requesting to cure me. Doesn’t matter which deity is selected in the MCM. It didn’t work at all. The scripts were missing and not allocated.
Version 3.0.0.1
Added Spells “Open Nordic Puzzle Door” and “Solve Nordic Puzzle Door”. The open variant will not always open the doors and may not work at all on custom Nordic Puzzle Doors if not using a vanilla Door Key. These spells have been tested and work on all versions of Blue Water Cave, which are part of my mod Additional Starts for Live Another Life (version 7.0.2.36 onwards) (https://www.nexusmods.com/skyrimspecialedition/mods/57554).
Version 3.0.0.0
This new version now incorporates Where is (https://www.nexusmods.com/skyrimspecialedition/mods/65672) and Find Fishing Spot (https://www.nexusmods.com/skyrimspecialedition/mods/64294).
Johan Dialogue Add-on is now part of the main mod, but is still included for compatibility.
Renamed the title page to distinguish my mod from others with the same name.
Version 2.0.7.3
Fixed Johan ingredients quest not completing properly. The quest would end and sometimes the wrong ingredients would be taken from the player
Added missing spells that Johan can teach.
Version 2.0.7.2
Recomplied ingredient collection script filter to eliminate ingredient collection not being detected.
Removed backup folders from the FOMOD.
Version 2.0.7.1
Updated version numbering to match the updating versioning in my other mods.
Added bound Pickaxe and Woodcutter’s axe spells.
Also added a spell to find nearest ore vein. This spell will also work with finding Stalhrim.
Version 2.0.6
Fixed and issue with a mushroom type missing from Johan's collect Mushrooms quest.
Version 2.0.4
Added a teleport spell.
Version 2.0.1 optional
Added optional file giving Johan extra dialogue options.
Version 2.0.1
Fixed issue with beds in spell home being owned.
Fixed issue with the ladder not working in the mine.
Version 2.0
Added Conjure Bed Spell, and Dispel Bed Spell. Spell tomes can be found in Helgen.
Added Conjure Shrine Spell, and Dispel Shrine Spell. These spell tomes can be found at the shrine of Talos in Whiterun. The Shrine can be changed using the MCM.
Completed the Enter Dragonborn House Spell, the Spell tome will arrive some time after completing the main quest Dragon Rising. The house had been previously created, but there was no Spell to access it.
Version 1.2
Fixed issue with ingredients quests not detecting already collected quantities.
Add random chance of collecting Voidsalts or Dragonscales
Version 1.1.4
Added a spell cost to Sea Stride Spell.
Fixed the spelling mistake, missing 'a', on Pack Mule Spell.
Version 1.1.3
Fixed Briar Hearts and Daedra Hearts quests for Johan as both said Nirnroot in the objectives information.
Version 1.1.2
Minor update to allow merchants to sell the Spell Tomes added by my other mods.
Version 1.1.1
Fixed some dialogue issues and additional options I overlooked to prevent the bloating of game saves.
Version 1.1
Fixed some issues with the Unlock Spells.
The follower Johan can be found in the Frozen Hearth Inn in Winterhold. He can be recruited after completing a short quest to gather some ingredients for him. This mod adds the following Spells:
Bound Woodcutter's Axe
Bound Pickaxe
Conjure Alchemy Workbench
Conjure Blacksmith's Anvil
Conjure Blacksmith's Workbench
Conjure Cooking Pot
Conjure Oven
Conjure Skeleton
Conjure Skeleton Guardian
Conjure Sharpening Wheel
Conjure Smelter
Conjure Staff Enchanter
Conjure Tanning Rack
Open Nordic Puzzle Doors (Only works on doors that use vanilla keyholes)
Solve Nordic Puzzle Doors (Only works on doors that use vanilla keyholes)
Summon Active Followers (From version 3.0.0.0, this will only summon vanilla followers, and custom followers created by me)
Summon Chest
Where are my Followers?
Where are the Wild Horses (Wild Horses is required for this to be available)
Where are Vigilants of Stendarr
Where is the nearest ore vein?
Where is Ahkari's Caravan?
Where is Ma'dran's Caravan?
Where is Ri'saad's Caravan?
Where is my Horse
Where is Arngeir
Where is Delvin Mallory
Where is the Dwarven Horse (Forgotten Seasons is required for this to be available)
Where is Esbern
Where is Florentius Baenius
Where is Frost
Where is Gunmar
Where is Isran
Where is Serana
Where is Shadowmere
Where is Sorine Jurard
Where is Tolfdir
Where is Tonilia
Where is Vex
Adds the following Spells from Oblivion
Beast of Burden
Buoyancy
Ease Burden
Lighten Load
Pack Mule
Sea Stride
Open Very Easy Locks
Open Easy Locks
Open Average Locks
Open Hard Locks
Open Very Hard Locks
These Spell are only available to purchase from Johan:
Conjure Arcane Enchanter
Finger of the Mountain
Magic Shield
Wizard's Fury
The open lock spells should work with all locked doors and chests, including those added by other mods. If the door requires a key, or is too high a level, it will not unlock and will display the appropriate message. You may have to stand back from the door or chest for the Unlock Spells to be successful.
The unlock spells will not work on Nord Puzzle Doors or Portcullises.