This page was last updated on 02 August 2022, 1:41AM
Changelogs
Version 1.1.1
Added settings for randomizing items and spells.
Added error checking for missing profile settings.
Updated sample profiles.
Version 1.1.0
Added support for ActorValues
Added randomization options.
Updated SHOUts script in the optional downloads section.
Version 1.0.6
Added settings for spells and shouts.
Created option for loading profiles.
Added SSEEdit scripts to optional download files. These scripts will help to export records from mods into specific formats for New Character Setup.
Version 1.0.5
Added optional "legendary" setting for skills. Will set the legendary level of skill to this value. Setting is optional and can be omitted if not desired.
Version 1.0.4
Removed need to set "newgame" variable in settings file
Renamed some settings to be more consistent with each other
Added ability to set skills, perks, level, race and stats.
New Character Setup script now only runs once the Race Menu has been closed, or by using the hotkey.
Only one setting for perk points. Will set perk points if value is non-zero and more than current points.
Removed percentage settings. Will give items to character if they don't already have it, or if they have less than quantity set for that item.
Version 1.0.3
Added setting for percentage needed to give player items. Value is in decimal. (0.5 = 50%) Meaning, if you have 50% or less of the listed items then your character will be given items.
Added in protections to prevent hotkey from firing while menus are open.
Version 1.0.2
Added optional "w" property. When set to true will equip item given to player automatically. An example is included in the settings file.
Version 1.0.1
Added hotkey option to force New Character Setup script to run at player's discretion.