Released under CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/)
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Changelogs
Version 1.4.4
Moved the 3D Stockades patches back to their own page here: https://www.nexusmods.com/skyrimspecialedition/mods/66044
Version 1.4.3
Small FOMOD improvements, files unchanged.
Version 1.4.2
Second attempt at fixing stockadetower01.nif non-parallax OPTI
Version 1.4.1
Fixed stockadewallwalkway01.nif
Fixed OPTI versions of stockadetower01.nif
Version 1.4
Added fixes for FYX - 3D Stockades and FYX - 3D Stockades - Walls and Gate
Version 1.3
Added the College of Winterhold invisible well fix
Version 1.2.2
Added parallax shaders to a couple of objects that were missing them. Likely won't make any meaningful difference, but hey, it's there now.
Version 1.2.1
Fixed UV on the metal grate of the Water in Wells Parallax option
Version 1.2
Redid the patches. Now there is no longer a plugin, and it's instead a mesh replacer that should work for every mod using the farm well with texture sets.
If there are mods having similar issues with other meshes, let me know in the comments and I can fix them too.
Reorders the mesh blocks in the farm well mesh to match the vanilla order to fix issues with alternate textures being applied to the wrong part of the mesh, resulting in stuff like wood posts made of stone or ropes made of wood. This happens because the alternate texture system replaces the textures on the mesh blocks based on their order (from top down). Examples of mods (non-exhaustive list) that should benefit from this fix: JK's Skyrim (example in the gallery) JK's Whiterun Outskirts There's also a bonus UV fix for the grate on the Parallax farm well.
FOMOD has matching options for each of the main file options of FYX - Smooth Wells.
Corrects the position of the bounding spheres on winterholdtowerwell02.nif to prevent it from becoming invisible when used in conjunction with certain mods like JK's College of Winterhold. Regular, parallax and Lux compatible meshes available.
Requirements: Only meshes that needed tweaking are included, the original mod is required for the rest!
Installation: Install/uninstall whenever. A mod manager is strongly recommended, overwrite the files from the original mod.