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QuanTiger

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94 comments

  1. jstar75
    jstar75
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    What a wonderful and amazing tool! Thank you for this. Worked without issues, as do all of these things my end (pgen, vramr, dyndo etc). Check out this patched Whiterun City interior, JUST ONE PATCH with your tool, a ton of mods made compatible! 
    https://youtu.be/aB691zdWAlk?si=mLKqZIFS1TPMTsxL
  2. helion8923
    helion8923
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    I really don't get what's going wrong for me. I can only remove vanilla items it does not apply Modded stuff to the outputted  Esl File, I can view the form Id's with the IGPClist command, yet in SSEedit just vanilla stuff left.

    Any help would be gratefully received!

    thanks.
     
    1. BansheePanda
      BansheePanda
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      +1

      I'm also having this issue.

      EDIT: I managed to get it working. If you're still waiting for feedback, here's what I did;

      • Open the .json file you're going to use for your patch.
      • In the "sourceName": "XXX.esp" section of the .json, check that the .esp name is correct. If it's not identical to the .esp name of the mod you're trying to patch, find+replace all incorrect .esp names with the correct version. (Apparently, the script that's parsing the strings in the .json is case sensitive, so make sure you're capitalizing letters where they should be.)
      • Save your edited .json.
      • Run script again.
      • Patch created. =]
    2. outtamercy
      outtamercy
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      thank you for that info.  I had issues with getting the patch script to even show up in xedit. it just wouldn't no matter how many times i tried to extract it.  I had to open up the file in a .pas viewer (found one online), copy the file, select new script and paste it.  then after all that, it wasn't making the patches with anything that wasn't vanilla, like your issue.  Once i fixed the source names, it created the patch just fine.
    3. SneakySeaSnake
      SneakySeaSnake
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      Thank you, the case sensitive problem was causing my changes not to apply on new saves, I wouldn't have figured it out without your comment.
  3. Draganiv
    Draganiv
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    Hello there,
    does this mod support Skyrim VR?
    Thanks in advance!
  4. outtamercy
    outtamercy
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    Any chance of an update that fixes issues?  The json file always puts the mod name in lower case.  the base game is the only time it capitalizes the name.
    1. QuanTiger
      QuanTiger
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      I'm afraid I don't have time much these days to make updates, though I have had this mod in the back of my mind and will surely come back to it one day. I had plans of integrating with BOS (so a new plugin would be unnecessary), removing the Platform dependency, and other ideas. One day...

      In the mean time, my permissions are open and if you open the mod you'll find that it is written in javascript, so anyone out there who has familiarity with that can try and make a bugfix. It might be a simple fix, or it might be an issue with Platform, in which case that's probably going to be a struggle
  5. Julio005
    Julio005
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    • 4 kudos
    Love it, many thanks but, is there a way of adding the ability to clone an object?
    1. goldekid
      goldekid
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      not tried yet myself but if you use the jaxonz to clone and adjust an object then call igpcstore would it work?
    2. outtamercy
      outtamercy
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      you could use it to move the item save it with igpcstore then go in xedit and make a duplicate once you created a patch.  after that you would just have to position it where you want it, either in xedit or in game but i would change the position slightly so that you can find it in game.
  6. FanOfDownloads
    FanOfDownloads
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    is the SSEEdit script missing something? i get an error regarding the json object when i run it
    >Exception in unit  line -1: [EJvInterpreterError] Error in unit 'userscript' on line 295 : Undeclared Identifier 'I'

    EDIT: nvm got it working, there was a random NULL in-between the json blocks and it was breaking it, another user error thing to watch out for ig
  7. 7StringSamurai
    7StringSamurai
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    How have I not found this mod before? What a game changer! So much easier to make quick fixes/ adjustments to objects, absolutely great utility, cheers!
  8. BansheePanda
    BansheePanda
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    Spoiler:  
    Show
    Spoiler:  
    Show
    [00:00] Start: Applying script "inGamePatchCreator"
    [dawnstarremakebansheecut.esl] Adding master "Update.esm"
    Error assigning to [ \ [FE 000] dawnstarremakebansheecut.esl \ [1] GRUP Top "WRLD" \ [0] Tamriel "Skyrim" [WRLD:0000003C] \ [4] CNAM - Climate] from [ \ [01] Update.esm \ [35] GRUP Top "WRLD" \ [0] Tamriel "Skyrim" [WRLD:0000003C] \ [5] CNAM - Climate]: [Exception] Load order FileID [00] can not be mapped to file FileID for file "dawnstarremakebansheecut.esl"
    Error assigning to [ \ [FE 000] dawnstarremakebansheecut.esl \ [1] GRUP Top "WRLD" \ [0] Tamriel "Skyrim" [WRLD:0000003C] \ [14] ZNAM - Music] from [ \ [01] Update.esm \ [35] GRUP Top "WRLD" \ [0] Tamriel "Skyrim" [WRLD:0000003C] \ [15] ZNAM - Music]: [Exception] Load order FileID [00] can not be mapped to file FileID for file "dawnstarremakebansheecut.esl"
    [00:18] Exception in unit userscript line 244: [Exception] Load order FileID [00] can not be mapped to file FileID for file "dawnstarremakebansheecut.esl"
    [00:18] Aborted: Applying script "inGamePatchCreator"


    I keep getting this error no matter what I do. MA or anyone else, can anyone help me to at least get the script to work? =_=

    EDIT: Managed to get the script to run by manually creating a patch file and adding masters, saving and restarting xEdit. However, I'm also getting an issue where only vanilla objects are copied into my patch.


    EDIT 2: Managed to get it working finally. Apparently, your script is case sensitive. You might want to make a note on the main page or sticky a comment.
  9. YOIGEHMA
    YOIGEHMA
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    Using Object Manipulation Overhaul as my positioner, having an issue where the json file created does not contain any data when I create a new esl in xedit. I'm not sure what's wrong
  10. MonkutPaik
    MonkutPaik
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    • 14 kudos
    No Skyrim Platform update? Pretty please🥺