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AFT Created by Dheuster and converted to SSE by Allie and AFKRoger

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FakeTails

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3324 comments

  1. JohnNav
    JohnNav
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    Thank you Dheuster for creating AFT for Skyrim; as well as,Allie and AFKRoger for this 100% SSE conversion
    AFT HowTo/Overview Video by Dheuster: https://www.youtube.com/watch?v=3qWSqxY-zVY
    =================================================================================
    -When using MHiYH-SE: Use [Tweak>Action-> Dismiss, hangout here] to place any AFT Follower on MHiYH Schedule.

    MHiYH-SE Summary• Supports Home for up to 250 followers and assign and guard/sleep/work areas for up to 60 followers.
    •The assigned area can be anywhere, they will change locations to reach it. @
    http://www.nexusmods.com/skyrimspecialedition/mods/7096/
    ******************************************************************************
    From Sofia, Inigo and Vilja MOD Author: "It is absolutely fine to have with AFT in your game"
    HOWEVER: ""You shouldn't use any follower AI mods on (AI enhanced Follower) since this messes with her custom AI. You can use them alongside her with other followers but not on her."

    " ALWAYS put (Sofia, Inigo, Vilja) BELOW any follower managment mods such as AFT, UFO and EFF in your load order. "
    ===================================================================================================

    > If installing this AFT Main Version over another AFT-Version in an existing game will break AFT.
    Please wait until a New Game to upgrade to this AFT. <

    Try not to change your Loadorder during that current Play thru, or adding and deleting Mods; as with any scripted MOD this can cause a corrupted save. It is recommended to LooT Sort LO before new game @ http://loot.github.io/
    For initial trouble shooting: LooT sort MODs first to test, if necessary then place AFT last in LoadOrder will fix most AFT conflicts. Please review Dheuster Videos, Changes and Read Me; located at: http://www.nexusmods.com/skyrim/mods/15524/
  2. Jocximus
    Jocximus
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    Serana no longer relaxes when told to wait.
  3. ScorchTheHedgehog
    ScorchTheHedgehog
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    I'm having an issue where Lydia has no "Follow Me" option just the two about what a thane and housecarl are. I've tried reorganizing the load order and reinstalling the mod. AFT is my only companion based mod and the game has no issues running my collection of mods up until this point. I'm a filthy casual when it comes to modding so if anyone can offer advice please I'll try to do my best to understand.
  4. ShmooZ
    ShmooZ
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    When I try to use "Tweak Make Follower" on an NPC that is essential
    https://i.imgur.com/O2kUqjS.jpg

    All I get is this message
    https://i.imgur.com/J4K6eAK.jpg

    I tried reinstalling, putting it at the bottom of my install and load orders. Looked for conflicts with my scripted mods but cannot figure it out.
  5. WardogzZ
    WardogzZ
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    I used it on for recruiting a Husky and it was the biggest mistake i've ever done because it made all Husky's in the world invincible and my save is screwed, changing the essential parameter does nothing. Amazing mod tho
    1. Gummiel
      Gummiel
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      Yeah generic NPC's draw their stats etc from a common template, so if you change one you change them all, so NOT a good idea to recruit generic names NPC's should only be used of NPC's with their own unique names
    2. WardogzZ
      WardogzZ
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      Thank you for the details, i learned it the hard way haha
  6. worta696
    worta696
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    WOW just WOW!!! This mod is what i was looking for regarding followers!!!

    i Was using the fashion master ring and horse for followers but this one leave those two to shame, it even has no conflicts with them lol.

    Good work my friend!

    If someone complain its not working its probably because of a conflict with other mods, im running it on a 1.3 version of the game and is smooth as hell even when the read me says to use the latest version.

    as soon as i was able to turn Aela into her werewolf form to crush bandits together, immersion increased by 100%
  7. Zidraf123
    Zidraf123
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    It doesn't work for me
    1. AFKRoger
      AFKRoger
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      How did it not work exactly? Hard to give any support with no information other than it simply didn't work.
  8. travists
    travists
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    Odd question: found something close, but is there a way to use this (or another mod) that gives the player the same home/city/normal automatic outfit management?
    1. AFKRoger
      AFKRoger
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      Yes, just disable that feature from aft if you activated it.
    2. travists
      travists
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      Thanks for the quick reply, but I can't find where to set a player's outfits only NPCs.
    3. AFKRoger
      AFKRoger
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      Completely misread that, didint see the player part. I was referring to followers. AFT has no affect on the player in this regard and I know of no mods that affect that player in that way. That being said should they exist they should have no conflict with aft.
    4. travists
      travists
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      Alrighty...... well, this is the one I found: https://www.nexusmods.com/skyrimspecialedition/mods/16301 Lacks interface, and does not have a home function, but it does let you have one for while swimming.
      Thanks again.
  9. sombramuerta
    sombramuerta
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    thanks you for this mod ^^
  10. RevanSithis
    RevanSithis
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    I'm having a problem, I tried to transform a follower into a werebear by following the instructions I found on the LE page, but when he transforms, only during the transformation he's a werebear, when the transformation animation ends, he becomes a werewolf. Does anyone know how I could fix this?
  11. droogi
    droogi
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    Love the mod, however recently found out that certain dialogue/ quests are missing, such as the dialogue boxes for Svana Far-Shield in Haelga's Bunkhouse and even Mjoll's dialogue with the Player regarding the Thieves Guild. Even trying to give/ advance quests via console commands didn't bring back the interactions.
    Initially thought it had something to do with Ravengate (which I also had installed roughly the same time) but when I started a new game with AFT SE disabled, everything worked fine.
    New to the Elder Scrolls Games/ Modding/ PC Gaming in general so some help would be appriciated.
    Thanks in advance.
    **Installed using Nexus Mod Manager, re-ordered using LOOT
    1. AFKRoger
      AFKRoger
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      Generally speaking we don't recommend moving followers into the system till after their quests are completed when avoidable.

      That being said, AFT should have absolutely no affect, on Svana unless you forced her into the system.
      As for Mjoll I believe the only dialogue she has about the thieves guild is when you first meet her inside Riften. This would have to occur before you can recruit her into AFT unless you force her into the system.

      That being said any idle banter they produce with certain npc's can be potentially missed due to the sandbox AI. Its partially why certain mod added followers like Inigo shouldn't be managed with AFT.

      AFT more than likely wasn't the issue. Either you resolved it with your new game some how.
      Did you add, change, remove or re-order mods mid playthrough before you started a new game? That can cause issues on existing saves.
      The game engine wasn't really mean't for that (Though additions without re-order tend to be fine.)
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