Skyrim Special Edition
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diziet

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dizietemblesssma

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About this mod

First iteration of a spell to create lore friendly version of 'carryweight cheating':)

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I'm a cheat!  I can't do the whole survival, never fast travel, make umpteen journeys to clear out a dungeon thing.  So I often up my carryweight - wrote a mod to help me do this without console.

So, I thought, what about a teleport spell that transfers your stuff but not you?  Make it use all your magicka (because I can!).  Make it not work on people, else pickpocketing becomes a little easy:)
Simply put the receive token into the receiving chest, do adventure stuff, get overburdened, find a chest you can put stuff in, put stuff in, add send token, cast spell!
The stuff is teleported to the receiving chest and you have the send token back in your inventory.

During testing I noticed something that I hadn't spotted before, stolen items that have the indicator in the player's inventory do not show an indication of having been stolen when viewed in a chest's inventory; but take it back into the player's inventory and the stolen indicator is still there, so not a way to avoid fencing things properly!

Obviously your receiving chest should be a safe container, you can choose a new one by retrieving the receive token and placing it in a new chest.  Would be interested to know if there is any problems for those running Legacy of The Dragonborn, I know there are some funky chests in that.

The spell requires 100 magicka at start, and whatever extra buffs you have, all magicka is removed by using the spell.
At the moment the spelltome, notes and two tokens are obtained using an MCM menu, but I would welcome ideas about how/where to place them in the world for a better immersive experience.

And yes it is just a slightly longwinded way of cheating, but the game lets me restart after I die, that's pretty much the ultimate cheat!

The MCM menu - needed! - is provided by my mod Diziet's Misc MCM Menus.