Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

Ehamloptiran Sheson and SSEEdit Team

Uploaded by

zilav

Virus scan

Some manually verified files

1219 comments

  1. zilav
    zilav
    • premium
    • 613 kudos
    Locked
    Sticky
    Rename to TES5VRLODGen.exe to work with Skyrim VR.
  2. DustyModsL
    DustyModsL
    • supporter
    • 0 kudos
    I get this error, what do i do?

    Background Loader: Too many plugins selected. Adding 613 files would exceed the maximum index of 254
    1. TwilightDreamz
      TwilightDreamz
      • member
      • 2 kudos
      I have the same issue, and most of my files are light, idk what to do....
    2. sheson
      sheson
      • premium
      • 1,133 kudos
      This has been asked and answered lots of times already. The answer can be found quickly and easily by searching this forum thread:

      Use a recent version of SSEEDit, xLODGen terrain LOD beta or DynDOLOD. Use a modding guide.
    3. KaptainCnucklz
      KaptainCnucklz
      • premium
      • 261 kudos
      You really should just pin this tbh.
  3. scrapo1971
    scrapo1971
    • supporter
    • 0 kudos
    I keep getting an error saying USSEP require Cxxxxxx-fish to be loaded first. The load order is correct so I have no clue what's going on.
    1. sheson
      sheson
      • premium
      • 1,133 kudos
      Use the latest https://stepmodifications.org/forum/topic/13451-xlodgen-terrain-lod-beta-94-for-fnv-fo3-fo4-fo4vr-tes5-sse-tes5vr-enderal-enderalse (or at least the latest SSEEdit).

      The above answer to this question is still the same as it was in July last year.
  4. LegoManIAm94
    LegoManIAm94
    • premium
    • 272 kudos
    Please release a version that works with the GOG version of Skyrim Special Edition that is plug-n-play.
    1. sheson
      sheson
      • premium
      • 1,133 kudos
      If you want xEdit to not require command line arguments for GOG, then you should make that feature request on the xEdit github or discord.
  5. Regalita
    Regalita
    • member
    • 1 kudos
    Hiya, can someone tell me what the "height map" tick box does on the terrain lod generation section.

    Thank you!
    1. sheson
      sheson
      • premium
      • 1,133 kudos
      As the tooltip  explains, it creates terrain heightmap texture(s).
  6. classictimmy
    classictimmy
    • premium
    • 0 kudos
    everytime I use this it says that I don't have Skyrim special edition, no updates and I've opened and closed the game and redownloaded it, nothing changes, this also happens with dyndlod, I don't have anniversary edition downloaded, it is for sure special edition and I'm just hoping for help to fix this, thanks
    1. zilav
      zilav
      • premium
      • 613 kudos
      It checks registry keys created by the official game launcher. If they are missing, you are either using pirated version or something broke in your system.
    2. classictimmy
      classictimmy
      • premium
      • 0 kudos
      its definitely not pirated, unless steam sold me a pirated copy of Skyrim, which I doubt/ hope not, and I've checked everything, I've redownloaded, I even deleted all of the files that were left behind on my pc when I deleted it and redownloaded everything, I've verified it and still nothing changed, do you have any actual suggestions?
    3. classictimmy
      classictimmy
      • premium
      • 0 kudos
      i took screenshots of the errors but I can't send them for some reason, but ill retype them out
      Fatal: could not open registration key: \software\bethesda\softworks\skyrim special edition\ this can happen after steam updates, run games launcher to restore registry settings (and yes I have done what this suggested about 30 times actually, and nothing)
      and than after that error it opened up the sselodgen menu saying this
      SSELODGen 3.2.1 starting session 2023-08-18 00:34:49
      Using Skyrim Special Edition Data Path: 
      Using ini: 
      Fatal: Could not find ini

      how can I fix this? I even tried verifying files again and it did say something was missing and it fixed it, but apparently it wasn't this, what am I supposed to do, I can just magic a new registry setting, so how do I fix this issue
    4. zilav
      zilav
      • premium
      • 613 kudos
      Looks like launcher can't update registry for some reason, again something is wrong in your system. Use command line parameters to specify game path manually.
      https://tes5edit.github.io/docs/2-overview.html#CommandLineSwitches
  7. Vektile
    Vektile
    • premium
    • 2 kudos
    Having no luck putting this output command: -o:"D:\xLODGen\xLODGen_Output"
    I'm on vortex and it is not working, is there a mistake there?
    1. sheson
      sheson
      • premium
      • 1,133 kudos
      The command you wrote in the post seems correct if the D: drive exists.

      However, it is unclear what "having lo luck" is supposed to mean. You also have not posted the SSELODGen log or shown/screnshotted the actual settings in Vortex. If Vortex is not working, you should ask for help on the forum/comments for Vortex.

      The setup is similar to https://wiki.nexusmods.com/index.php/Tool_Setup:_xEdit
  8. SolidWolfMods
    SolidWolfMods
    • member
    • 61 kudos
    Mybe someone can help me: i installed it with MO, i run it and everything loads... inside the game, the trees arent showing (the lod) i assume i still dont have "someting" installed, like a set of lod trees or something which i have no clue where to find or where to install.
  9. Daermonster
    Daermonster
    • premium
    • 307 kudos
    All of my Lod has turned moss green.  Icebergs/Mountains/buildings everything.

    I've been looking through post after post and can't find anything related to my issue.

    Has anyone ran into this problem before?


    EDIT****  This was not a DynDoLod/TexGen/Xlodgen issue.   The reason I was getting Green lod's had something to do with my INI settings.  What setting I'm not sure but I reset my ini's to default and it fixed it.
  10. dueldragon
    dueldragon
    • member
    • 1 kudos
    Does this also generate textures? I use it before running DynDOLOD for terrain LOD - But I noticed my landscape lod textures are missing, xLODGEN's output did not contain any textures. I want to see if this is what it is before running DynDOLOD again
    1. sheson
      sheson
      • premium
      • 1,133 kudos
      The log messages show what LOD files are being generated according to the settings you choose. Without any information/logs nobody can answer what was generated.

      Regardless of what is being generated, the vanilla game already has terrain LOD meshes and textures in the vanilla BSA files. If the game is not showing them, it is typically because of INI settings/mods/load order etc.

      If you are using xLODGen terrain LOD beta, read Terrain-LOD-Readme.txt included in its download archive, check https://dyndolod.info/Help/xLODGen if you are using it before DynDOLOD and ask questions at https://stepmodifications.org/forum/topic/13451-xlodgen-terrain-lod-beta-98-for-fnv-fo3-fo4-fo4vr-tes5-sse-tes5vr-enderal-enderalse/
  11. AutumnFox94
    AutumnFox94
    • supporter
    • 0 kudos
    I'm running into a few notes when I run xLODGen, and I don't know why I am or how to fix it. The notes are all related to tree objects. I'm working based on the vanilla game for trees right now as I am testing the LOD with seasonal landscapes, but I will be eventually when everything with my landscape mods run smoothly. I don't want to run into bigger issues when downloading and creating LOD for more mods. The notes are as follows:

    Note: TreeAspen01 [TREE:0006A9E6] LOD not found Textures\Terrain\LODGen\Skyrim.esm\TreeAspen01_0006A9E6.dds
    Note: TreeAspen02 [TREE:0006C9D5] LOD not found Textures\Terrain\LODGen\Skyrim.esm\TreeAspen02_0006C9D5.dds
    Note: TreeAspen03 [TREE:0006C9D4] LOD not found Textures\Terrain\LODGen\Skyrim.esm\TreeAspen03_0006C9D4.dds
    Note: TreeAspen04 [TREE:0005FADA] LOD not found Textures\Terrain\LODGen\Skyrim.esm\TreeAspen04_0005FADA.dds
    Note: TreeAspen05 [TREE:0007614B] LOD not found Textures\Terrain\LODGen\Skyrim.esm\TreeAspen05_0007614B.dds

    And so on for every vanilla tree object. Do I need to use TexGen first to create the billboards or is there something else that I'm missing?

    I'm pretty new at modding so still trying to figure out the more complex stuff, so any help will be greatly appreciated!
    1. sheson
      sheson
      • premium
      • 1,133 kudos
      As explained on the description, tree LOD generation requires billboard textures to be installed. The log messages are reporting that textures for those trees were not found.

      However, instead use TexGen and DynDOLOD - the easier and improved version of xLODGen for object and tree LOD generation and xLODGen for terrain LOD generation beforehand. See https://dyndolod.info/Help/xLODGenhttps://dyndolod.info/Generation-Instructions, https://dyndolod.info/Help/Seasons.
    2. AutumnFox94
      AutumnFox94
      • supporter
      • 0 kudos
      I see! So, I should basically just ignore this and load TexGen and DynDOLOD afterwords for the actual billboards and objects. Thank you so much for clarifying!