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Styyx

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Styyxus

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11 comments

  1. fabiojoose
    fabiojoose
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    Hi, can you authorize porting this mod to bethesda.net for us Xbox and PS5 players? It'll really be helpfull having this patch there.
  2. AnarkyTheMercenary
    AnarkyTheMercenary
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    could you make a patch for the red shock spells mod (https://www.nexusmods.com/skyrimspecialedition/mods/47552?tab=posts)?
    1. Styyxus
      Styyxus
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      nope. i don't use action based projectiles anymore in my load order
    2. AnarkyTheMercenary
      AnarkyTheMercenary
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      oh, ok then, thanks for the patches already in this eitherway
    3. kingslegendary
      kingslegendary
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      is that patchpack considered abbandoned then ? was going to suggest to rename the plugins so they follow an naming order as some use ABP others the full name as pre&suf-fix
    4. hoangdai94
      hoangdai94
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      @Styyxus Could you plz tell us what is the reason that you don't use the action-based projectiles mod anymore ? 
  3. Shbubz211
    Shbubz211
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    My projectiles on Lore Friendly Guns have an odd green highlight effect at whatever is shot and I figured this would help but it apparently doesn't detect the SE variant of LFG installed (or something along those lines as it still says "rifles" in this mod's description, so perhaps it's not updated yet). Either way it won't let me select the patch for the mod. Ah well
  4. deleted22866844
    deleted22866844
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    Hey Styxx ! Thanks for this man. May I suggest adding the original action based projectiles mod as a requirement, so that people can more easily find this from the original page? I usually do that to quickly see if there are any patches already available for a mod I'm DLing lul
  5. Zira1251
    Zira1251
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    Thanks for these!

    Looks like the Dragon War patch needs an update. Current patch contains unresolved errors, which will potentially cause a CTD the moment those projectiles are fired in-game.
    1. Styyxus
      Styyxus
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      thanks for letting me know. I'll update as soon as I have time for it
    2. Zira1251
      Zira1251
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      No problem, and no rush.

      To be specific, the errors are contained in these two records:

      DW_VoiceDragonPoisonCloudProjectile
      DW_PoisonProjectile01


      If that helps at all.

      I think some other things may need updating, but I'm not entirely sure. Some of the EditorIDs in the patch differ from the originals in Dragon War, and some of the model file names (.nif paths) are not carried over or also differ, and some Light FX have NULL references instead of being carried, but again, I'm not sure what all is intentional or not.

      Thanks again for your efforts in making and sharing these patches. Stay safe and be well.