Skyrim Special Edition
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Last updated

Original upload

Created by

ClarkWasHere and Dangel_Deviliono

Uploaded by

ngovandang

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Safe to use

About this mod

This mod is an upgrade version base on original Time Stop mod by ClarkWasHere

Permissions and credits
Hello, first thing I want to say I am noob at skyrim modding so this could be a bad thing and it may broke your gameplay at some points.
So I suggest using this mod for fun not into an actually gameplay. It's really OP anyway.




Update 15/3/2022: Attempt to add SSE version.

Update 10/6/2022: Improve and some fixes (Thanks to maksok1111 who told me how to slightly fix the starting visual of SSE version).

Update 27/6/2022: Change jump height code to it maybe compatible with the other mods that also change player jump height. Attempted to fix the color issue on SSE version.

Update 5/7/2022: Change/Remove my weird things that heal player HP to full, also change code to only recover when player is Vamprie.

Update 20/5/2023: Fix issue the power is affected by Illusion perks (Kindred Mage) that causes everything around move super fast when time is stopped, thanks to KUNYOU for his comment. Also rework with new math for cooldown of power.

Update 17/4/2023: Change script so NPCs won't move away from original position when time is stopped.

Update 21/4/2023: Fix issue with MCM menu showing $ in different game languages that are not English (Still English in MCM). Thank to Awazy for showing me how to do it in comment section.

Update 30/4/2023: Atempt to make starting effect works with SSE version. Small changes to the mod.

Update 28/7/2023: Change cooldown calculator. NPCs will now react to your attacks after time stopping.

Update 29/7/2023: Change cooldown calculator and code again, it's now base in game time so you can use Wait or Sleep in game to skip cooldown unless you are in combat. Added option setting to change cooldown in MCM.

Update 13/11/2023: Add options to get invert color effect like in original mod & option to turn off DIO's kill sound, this kill sound will also random when trigger if turned on.

Update 10/12/2023
: Fix an explosion effect from starting effect may send static objects flying. Remove pushactoraway on kills attempt to fix NPC instant down on death (Mainly mean for AE version but also remove the code on SSE too). Add no starting effects versions of the mod can be downloaded in optional files (Invert color effect is on by default for these).


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Installation 


Requirements: 







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Spells/Powers
Spells/Powers will be added to player automaticly so you won't have to do anything to get them.


Za Warudo (Power)
&

Road Roller (Destruction tab)



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News/Notices:
  • AE version is original and better since it has no issues with visual effects I put in the mod.
  • You are undetected during time stopping, unless it's during combat.
  • You can kill anything anyone during time stopping.
  • Time stop duration changes between human or vampire.
  • Road Roller cost high magicka because it's quiet... OP.
  • Jump higher while time stopping.
  • Walk on water?.
  • There is a timer/cooldown.
  • Switching between 3rd to 1st view may cause some issues with moving your character during time stopping.

Configuration in MCM menu.



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Hope you guys like this!