Skyrim Special Edition
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phenderix

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phenderix

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33 comments

  1. phenderix
    phenderix
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    Thanks for checking out this mod!
    I hope you use this in conjunction with either Phenderix Magic World or Phenderix Magic Evolved!
  2. Nikmatoron
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    are there spells that can one shot a player at 110hp, and an AR of 118?
    The beam is green, and when hitting the player creates a ball of light.
  3. PopDog77
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    Could someone please tell me if this is usable with Skyrim Legendary Edition? Wondering if the author intends to make a port to it. Would be awesome
  4. thatoneguy1337
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    I've noticed that the air magic on npcs causes a glitch where the player is forced into a knock out camera, and it cannot be bypassed (either by the enableplayercontrols command, pushactoraway 14 1 to try to redo the animation, tfc to try to force the camera, saving and reloading the game, using a crafting station, or sitting in a chair). The only way to remove the effect is to reload an older save from before the thing happened. 
  5. JeanA882
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    This mod will add spells to followers too or only vanilla npcs? I just want to make sure it doesn't mess up followers like serana dialogue addon.
    1. phenderix
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      it will add it to vanilla NPCs - don't worry about it messing with any followers
    2. JeanA882
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      Thank you! :)
  6. WastelandDrifter1
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    This is really neat!  Though, I think healer classes could use just a few more light based spells. Also, it would be really interesting if the Dawnguard/Vigilant/Silver Hand and Vampires got new spells based around damage dealing Light/Life leeching magic (basically to make the Dawnguard-Vampire feud more interesting. The Vigilant are fighting another form of dark daedra influence in Skyrim, so light magic would be nice for them as well. Silver Hand with light magic because in some ways their not totally wrong about werewolves, and they really were done wrong as far as anti-supernatural factions go, imo).
    1. TheSchroedingercat
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      If you read about SPID and check out the super well documented _DISTR file in this mod, you could probably include your own lines doing just that! That would make an amazing complimentary patch to this mod, and I would definitely use it!
  7. TheSchroedingercat
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    Very very cool! I love how you distributed it by type of magic user with a percentage chance. That makes it more unpredictable and fun!
  8. LynBreonna666
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    I know this might sound super dumb, but I have an idea. What if you introduced new mages into the levelled lists? What if dens full of Ice Wizards hung out with Wind Mages and whatnot? I only ask cause I feel like it would go a long way to improving the feel of these new schools of magic that use the old schools and help separate them. Idk. What do you think?
    1. phenderix
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      that would be a pretty cool mod - perhaps it can be implemented at some point in the future
    2. LynBreonna666
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      Regardless your modding is at the best modding gets, my tireless friend. I appreciate you.
  9. GrajowiecPL
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    Asking just to be sure: is it safe to remove spells from SPID file if you don't want it to be distributed? Asking for my poor arachnophobic ass
    1. phenderix
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      Yep should be safe to do
  10. youngsmeagol
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    Nevermind, I see that only one separate vendor sells these spells. That's great.
  11. Veltiel
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    Can this be used along with other SPID mod that distributes Apocalypse spells to NPCs? Well, if there''s a mod like that... Nice job!
    1. phenderix
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      yep you can