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Dibellabless

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RainBysea

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31 comments

  1. RainBysea
    RainBysea
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    Q: SkySA2.0 above or 2.7?
    A: Actually It is basically compatible, you can still use it, as far as I know, above 2.0 or 2.7, they no longer support the attack speed of the vanilla game, including the speed of the weapon itself, and elemental fury shout, which no longer has any influence on your attack speed. They seem to use the speed of the animation itself. Maybe there are other things I don't know, but I personally use 1.9. Because I don't want to change the attack speed system of the vanilla game, I recommend 1.9 at present. You can test it yourself.

    Q: Compatible with other weapon mods?
    A: The freest way is, you can do it yourself, learn DAR and edit the _conditions.txt file. I am also an ordinary gamer. If I have a lot of time, I would rather play games and learn to make animations or other things. I am also willing to reply to everyone's messages, then I just do what I really want to do. If there is any good weapon mods, you can recommend it to me. If I want to play, I will support it, but most importantly, you can actually do it yourself.
  2. Aleskandar
    Aleskandar
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    Hi, I see your newest SkyMa mod is for ADXP, will you be porting this one to that? thanks!
    1. RainBysea
      RainBysea
      • member
      • 85 kudos
      This animations are so bad that I don't even want to convert them to the MCO version, I will remake the new katana MCO animations in the future. 
    2. VirtualLich
      VirtualLich
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      • 7 kudos
      Please do it! There is no other 2H Katana animation out there :(
    3. VR3039x
      VR3039x
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      You're so humble. This one is good enough for me, I've converted it into mco for my personal use.

      Thank you for the mod. Waiting you for comeback. 🙌
    4. hoangdai94
      hoangdai94
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      • 175 kudos
      @RainBysea Yes, plz comeback to us !
    5. hoangdai94
      hoangdai94
      • member
      • 175 kudos
      @RainBysea Also plz support the Precision mod if it's needed !!!
  3. TfYouMeanNuhUh
    TfYouMeanNuhUh
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    idk if this will work with Muramasa could anyone check that
  4. hadifelani
    hadifelani
    • supporter
    • 0 kudos
    does this still work in 2023 with AMCO-DXP?
  5. Inziladun
    Inziladun
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    So the only animation that seems to be working for me is the idle, anytime I swing it reverts to the wrong animation. Any suggestions to prevent the animation from getting overwritten?
  6. Franciscofcv
    Franciscofcv
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    Are this animations weapon restricted or work for every 2h greatsword?
    1. RainBysea
      RainBysea
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      • 85 kudos
      No, only for Supported Weapon list in the description.
  7. SonnyM94
    SonnyM94
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    *Installs a grip switch mod and smiles in Kenpachi Zaraki*
    1. RainBysea
      RainBysea
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      • 85 kudos
      Haha, have fun. Maybe I will try to make a Kenjutsu animation, which is more suitable for skyrim than kendo.
    2. KenEpee
      KenEpee
      • BANNED
      • 3 kudos
      Please do. I have ben looking for a Kenjutsu based movement set, Skysa based or not, in both Oblivion and Skyrim. So far this is where i end up with. 
      Reflecting my own journey. In real life i too was searching for Kenjutsu but ended up practising Kendo first, before several years later i indeed found some Kenjutsu trainers.
      Please do make a Kenjutsu one ma'am/sir.
    3. RainBysea
      RainBysea
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      Hello, I'd like to do it, but I have very little time. At present, I mainly spend time collecting materials and practicing animation. My Kendo animation is not good, but I recently released an animation of a two-handed axe, which is barely qualified, but not enough. I'm taking the time to fix it and do other things as well.As for Kenjutsu, I am short of materials, and it has many genres. If you can help me find some materials, preferably videos, you can clearly see the skills they use, and it is more suitable for the combat in Skyrim, which will speed up my progress. Thanks for your support.
  8. xXaemanXx
    xXaemanXx
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    hmm for some reason the animation didnt register, i did have other animation with elder souls come in pack but i have another animation that has priority rule over elder souls so idk what's wrong
  9. CDY18
    CDY18
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    • 0 kudos
    que shi shuai a 
  10. PaulAuditore
    PaulAuditore
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    I mean this mark of emphasis "huoguoweijiba" is doing a good job
  11. quelembor
    quelembor
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    • 3 kudos
    is this compatible with immersive weapons?
    1. RainBysea
      RainBysea
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      • 85 kudos
      You can do it yourself, learn DAR and edit the _conditions.txt file. Personally, I don't want to use immersive weapons, because it is a big pack with uneven quality. If there is a better katana mods, I will consider using it.
    2. JuanPaku
      JuanPaku
      • supporter
      • 0 kudos
      Highly recommend this katana mod. maybe I'll make a patch for that.
      https://www.nexusmods.com/skyrimspecialedition/mods/5306