Skyrim Special Edition

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masternetra

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masternetra

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About this mod

Hired Guards - Revamped is a lore friendly improvement and remake off "Hired Guards - Follower dialogue guard spawner" and allows you to hire your own private guards who can follow or guard where-ever you want, for a price.

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Hired Guards - Revamped is a lore friendly improvement and remake off "Hired Guards - Follower dialogue guard spawner" and allows you to hire your own private guards who can follow or guard where-ever you want, for a price.

Note: The follower system is basic, though not subject to the follower limit, and is only really intended for you to move guards around. It's not very intitutive otherwise but it gets the job done.

You can hire Guards at Any Steward (including the ones you have at your hearthfire home(s)), House carl, Captain of the Guard, or from a Battlemaster.

Guard Prices:
- Guard / Ranger / Rogue -- 500 Gold ea.
- Battlemage / Elite Guard - 800 Gold ea.
- Battlemaster - 1250 Gold Ea
- A squad (2 Guards, 2 Rangers, and 1 Battlemage) -- 2500 Gold (Save 300 Gold).

Available Guard Commands:
- Follow
- Guard
- Trade
- Fire (Permanently Dismisses aka Disables the actor)

Additional Notes:
 - All Guards will lvl with the player up to 100.

 - Guards / Rangers / Rogues / Elite Guards, start at lvl 20.

 - Battlemasters start at lvl 50.

 - Battlemage's using Skill lvling Lighting bolt, frostbite, Ward, and healing (self). E.g. as the player level and thus them when their Destruction/Restoration skill reaches Adept, expert, etc ranges their spell does more damage / heals more, allowing the mages to still hopefully be relevant at even level 100. The Amounts for the most part will be on par with the damage / heal amount appropriate for a normal spell at that skill rank. Though Ward and healing goes further at restoration 100 (Battlemaster also has the lvling healing spell).

[Known Issues]

* Telling guards to follow / guard may not seem to take sometimes (especially when clicking through the dialogue for speed) this quickly remedy though by simple talking to them again and then backing out (don't need to select any dialogue options).