Please use this topic to pick mods you want me to patch.
If you appreciate my work please give me Kudos and Endorse my mods. For me, they are a source of motivation to work. Paypal or Ko-fi donation is also a good way to say thank you. You can be my Patron on Patreon.
Not sure why but the MCM settings don't seem to have any in game effect.... When I disable crafting of some armors they still appear in the crafting menu. Not sure of the cause.
I installed this one. I made some changes to the MCM settings in game. After about 30 minutes of play I made some more changes to the MCM settings. soon after I reloaded an older savegame, and only the 1st settings I applied reapplied on my old savegame. the second changes i made did not cross over.
can you explain what triggers the SettingsLoader to automatically save the configuration ? I have autoload settings enabled. apparently there is more to this than meets the eye.
if you load the save, loader will not import settings from other save to this one. Loader is autoloading settings on new game by default. If you want to make settings be shared across saves, please check "Load settings on reload" on maintenance tab.
when using MO2 this mod puts its output in the 'overwrite' folder. Where should I move this to? Can I just drop it into the folder for this mod, or does it need to sit in MCM Helper?
Create new mod folder in MO2. Call it sth like "MCM settings" and put all your settings there. This way you will not lose your settings when you will update mods.
I'm a little confused, and maybe I misunderstood what this mod did. IA does not have an MCM menu at all. I thought this fixed that, but in my game there is still no option for an Immersive Armors MCM menu. I *had* one at some point but then it got removed somehow and I haven't been able to get it back. I play SE, every mod is installed that needs to be and they're all deployed/enabled with their plugins good to go... what am I missing here? I have MCM Helper. I even downloaded MCM Kicker to prompt any menus to show that needed to show, and still nothing. :( Does this mod not add the MCM menu in IA SE?
Good day, great fan of this compilation. It has served me well for Many years and I always use this when playing Skyrim. I do have a bit of an issue though, I seem to come across some gloves/gauntlets (The Ebon Mage for example) that are invisible. The plugins are in correct order, when I check the mod folder in MO2, they have all four of the ESP BSA files, as well as the meshes folders in them, but the gloves for that set and a couple of others are missing. Any advice would be greatly appreciated, thank you!
I was just installing Immersive Armors again and thinking now if this had Settings Loader support. And poof it is there. You made my day. Thank you thank you!
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If you appreciate my work please give me Kudos and Endorse my mods. For me, they are a source of motivation to work.
Paypal or Ko-fi donation is also a good way to say thank you. You can be my Patron on Patreon.
I have a question about your settings loader.
I installed this one. I made some changes to the MCM settings in game. After about 30 minutes of play I made some more changes to the MCM settings.
soon after I reloaded an older savegame, and only the 1st settings I applied reapplied on my old savegame. the second changes i made did not cross over.
can you explain what triggers the SettingsLoader to automatically save the configuration ? I have autoload settings enabled. apparently there is more to this than meets the eye.
if you load the save, loader will not import settings from other save to this one. Loader is autoloading settings on new game by default. If you want to make settings be shared across saves, please check "Load settings on reload" on maintenance tab.
And poof it is there. You made my day. Thank you thank you!