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MaskedRPGFan

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MaskedRPGFan

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19 comments

  1. MaskedRPGFan
    MaskedRPGFan
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    Please use this topic to pick mods you want me to patch.

    If you appreciate my work please give me Kudos and Endorse my mods. For me, they are a source of motivation to work.
    Paypal or Ko-fi donation is also a good way to say thank you. You can be my Patron on Patreon.
  2. Atroxion
    Atroxion
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    Just wanted to check if this is still compatible with the recent update! I assume it is, otherwise you'd have updated it. :)

    EDIT: Nevermind, the answer is on the file itself. Still compatible, for anyone wondering.
  3. Shukhan
    Shukhan
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    Is it still compatible with version 1.33?
    1. MaskedRPGFan
      MaskedRPGFan
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      Yes, last change in MCM was 2021-12-10 17:43:03.
  4. mokeine
    mokeine
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    Can you update it for newest 1.31?

    Edit: Nevermind. I have checked the plugin and quest script, seems do not need an update.
  5. TheSweetLuna
    TheSweetLuna
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    THANKS
  6. Galishai
    Galishai
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    You are doing Talos work, my friend.  I love this mod but HATED the idea of copying setting from one character to the other, due to the number of settings.
  7. WallRockTree
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    Thanks for your Settings Loader series. I am about to make a project out of going through my mods and installing your series for them. I see that not all of the series use the same technique. Creating this series was probably not easy to do. It also makes you one of the leading authorities on saving mod settings!

    So for this JS Emissive Eyes version of your mods, I see that the JS Emissive Eyes SE - Johnskyrim.ini file was created in MO2's Overwrite. I always keep my Overwrite clear, so I need to move the file. I need to know how it all works so I can have a system to configure all your Settings Loader mods.

    My simple questions:

    1) If I move the .ini to the main JS Emissive Eyes' mod's folder (keeping the ini's folder structure), will it get removed next time the main mod gets an update? I assume yes.

    2) I have a folder (a "mod") I created on MO2's left hand side just for "general settings" for several mods so they don't get removed during updates. Can I move JS Emissive Eyes SE - Johnskyrim.ini there?

    3) If I move the .ini to my "general settings" folder (as in #2 above), do I have to keep the same folder structure as what is now in the Overwrite? Something like:

    MO2\mods\Saved General Settings\MCM\Settings\JS Emissive Eyes SE - Johnskyrim.ini

    In other words, will the main mod JS Emissive Eyes SE still see these settings in this custom location I created as long as MO2 itself can see the location? Do I have to do anything extra to make it work?

    Sorry so many words. Thanks again!
    1. MaskedRPGFan
      MaskedRPGFan
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      1. Yes.
      2. Yes.
      3. Yes.

      In other words, will the main mod JS Emissive Eyes SE still see these settings in this custom location I created as long as MO2 itself can see the location?
      Yes.

      No problem :)
    2. WallRockTree
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      That was fast! Thanks!
      Endorsed!

      BTW, I am also looking forward to going through and using your ESPFE Follower - Eslify facegen and voices? to convert some followers to ESL/ESP-FE! That sounds great, too!
  8. TheShadowLazer
    TheShadowLazer
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    Would you be able to make a settings loader for Immersive Armors? It’s easily the mod that takes the longest for me to customize at the start of each playthrough 
    1. MaskedRPGFan
      MaskedRPGFan
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      Yes IA will be next one.
    2. TheShadowLazer
      TheShadowLazer
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      HELL YEAH! THANK YOU SO MUCH!
    3. MaskedRPGFan
      MaskedRPGFan
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      Done: LE|SE Immersive Armors 
  9. stormfoam
    stormfoam
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    Could you make a Settings Loader for Better Resource Warnings?
  10. macpherb
    macpherb
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    Thank you so much for this and all of your other mods!
  11. hsoju
    hsoju
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    Literally was thinking, "really need a settings loader for js eyes" & you uploaded this like an hour later, thank you