Q: What's the difference between DVLaSS and EVLaS? A: EVLaS supersedes DVLaSS and uses a completely new approach to fix the sync problem. EVLaS is a drop-in replacement and can be installed at any time, no new save required.
Q: Are DVLaSS patches/configs compatible with EVLaS? A: Configs, no and you probably won't need any because EVLaS detects all necessary information dynamically. Shadow casting patches will in general still be compatible. The underside mesh should fix (most) issues regarding the latter one, so you have to decide on a case by case basis which patches are still necessary.
Q: Any plans for a VR version? A: A port is under consideration but I won't make any promises.
Q: Papyrus version? A: This mod can't be made into a papyrus script like DVLaSS. As mentioned above, the two mods work completely different
Q: Can I use it with X mod? A: Yes, as mentioned in the description
Q: My volumetric lighting is too bright/dim how do I fix it? A: Adjust your weather mod or ENB
And thanks a lot for the comments, screenshots, endorsements and votes, really appreciate it! <3 - Kitsuune
This mod seems to limit the shadow draw distance by a lot so in the distance everything is still lit up until I walk over to it. Not sure how to fix it.
No matter how many times I install this mod together with enb and the weather mod, it still refuses to work for me, there is simply no sunlight. I do not know where or what I am doing wrong. Maybe someone will tell you this time?
Hello, I have an issue with the moon and stars reflections in the water at night. Whenever the game character stands still everything is fine but as soon as I move, the moon and stars reflection disappear. So it kinda starts flickering. Please help.
I am using Rudy ENB with Nat III, EVLAS, ENB Light and Moon and Stars.
Honestly, I've been testing a lot with DynDOLOD's underside system and it makes the terrain quite buggy looking often enough. I uncheck the box generate dynDOLOD, and the use this optional file instead and it looks fine.
730 comments
Q: What's the difference between DVLaSS and EVLaS?
A: EVLaS supersedes DVLaSS and uses a completely new approach to fix the sync problem. EVLaS is a drop-in replacement and can be installed at any time, no new save required.
Q: Are DVLaSS patches/configs compatible with EVLaS?
A: Configs, no and you probably won't need any because EVLaS detects all necessary information dynamically. Shadow casting patches will in general still be compatible. The underside mesh should fix (most) issues regarding the latter one, so you have to decide on a case by case basis which patches are still necessary.
Q: Any plans for a VR version?
A: A port is under consideration but I won't make any promises.
Q: Papyrus version?
A: This mod can't be made into a papyrus script like DVLaSS. As mentioned above, the two mods work completely different
Q: Can I use it with X mod?
A: Yes, as mentioned in the description
Q: My volumetric lighting is too bright/dim how do I fix it?
A: Adjust your weather mod or ENB
And thanks a lot for the comments, screenshots, endorsements and votes, really appreciate it! <3 - Kitsuune
I am using Rudy ENB with Nat III, EVLAS, ENB Light and Moon and Stars.
For me personally a more realistic lighting isn't always preferable in a game.
And also causing skyrim real dark mourning hours. in 09.00 A.M.
realistic but too dark you know. I think you should try this mod and you decide :)