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260 comments

  1. theserpentprince
    theserpentprince
    • member
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    Can't get this to work for the life of me! ^^ I'm using TDM. Just won't dodge at all when in game

    Update: Seems like it might be a TK Dodge related issue

    Update 2: Mod works beautifully but remember to install the 1.5.97 SE version of TK Dodge SE. Tried everything possible to get RE to work but it's just not possible. This applies if you're on the latest AE game version.
    1. malachitevii
      malachitevii
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      • 3 kudos
      https://www.nexusmods.com/skyrimspecialedition/mods/115408?tab=description

      This just dropped today, maybe it can fix the issue of it not working in AE!
    2. hieuhyladaica
      hieuhyladaica
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      FIX TK DODGE RE .INi .DATA/SKSE/Plugins/TK Dodge RE.ini/StepDodge = true
    3. tylerrrr23
      tylerrrr23
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      • 89 kudos
      Then maybe don't be on the AE version... jesus christ, why are people still using that crap. Either downgrade or quit complaining. 
    4. UndyinT
      UndyinT
      • supporter
      • 0 kudos
      nah we're gucci in 1170 too
  2. Phallus215
    Phallus215
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    • 0 kudos
    Can we get a compatible version with the DMCO ?
    1. sinVector
      sinVector
      • supporter
      • 29 kudos
      +1
    2. pecadoi
      pecadoi
      • member
      • 2 kudos
      +1
    3. Phallus215
      Phallus215
      • member
      • 0 kudos
      +1
    4. uKeshin
      uKeshin
      • supporter
      • 2 kudos
      +1
    5. Alphonze17
      Alphonze17
      • supporter
      • 8 kudos
      +1
    6. CouchPotatoCris
      CouchPotatoCris
      • supporter
      • 0 kudos
      +1
    7. Banzai07
      Banzai07
      • member
      • 1 kudos
      +1
    8. alexashaa
      alexashaa
      • member
      • 0 kudos
      +1
    9. dlmjz76
      dlmjz76
      • member
      • 0 kudos
      +1
    10. davidhustlehoff420
      davidhustlehoff420
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      • 0 kudos
      +1
    11. bigonebob
      bigonebob
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      • 0 kudos
      ++++11111111
    12. spvcehead
      spvcehead
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      • 0 kudos
      +1
    13. nexusmodsuser6
      nexusmodsuser6
      • supporter
      • 0 kudos
      +1
    14. ANDRES22PR
      ANDRES22PR
      • supporter
      • 1 kudos
      +1
  3. Calashaur
    Calashaur
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    Currently I'm seeing all the animations played, but my character stays in one place with no positional change. Step dodge with TK Dodge and all of its patches work perfectly fine until Smooth Slip Dodge Animation is installed.

    Currently on 1.6.1170.0, have TDM installed. Also tried the outdated TDM compatibiliity patch with no luck.

    Any ideas or suggestions?
    1. wadlb
      wadlb
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      Are you using pandora? I think the animation files are are engine specific at least for dodging. Im guessing you already have https://www.nexusmods.com/skyrimspecialedition/mods/111788, if you look inside the files you can see its also hkx meshes, so yeah, unless the author makes a patch it wont work with pandora (and in that case you wouldnt need the animation fix i linked here)
    2. Jhodyac
      Jhodyac
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      like @wadlb said, its Pandora's patch for TK Dodge thats a problem, though for me, i just put this mod before the pandora's patch and it solved my issue
    3. Jhodyac
      Jhodyac
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      sorry double post
    4. VR3039x
      VR3039x
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      Yes, pandora is a little unforgiving for a messy animation. This animation is lacking motion's annotation from AMR, thus making these dodge animations doesn't have displacement of the actor.
      Solutions: 1. Wait the patch. 2. Use Nemesis (Imo, Pandora is still better tho). 3. Self-patching the animations.
    5. Strifec0re
      Strifec0re
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      how you set panodra patch fix as a last load, or what do you mean put the mod before pandora? I'm using vortex and the patch has conflict only with meshes file of tk dodge for re(from original tk dodge se mod)... the whole tk dodge has no plugins, to select : / 
    6. Kvassu
      Kvassu
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      probably a bit late but the pandora patch is specifically for animations so if you use this mod you need its animations to be patched. The patch on nexus only tackles default tk dodge animations
  4. C0rgy77
    C0rgy77
    • member
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    I have a problem. It's not critical but weird a bit. Animaiton speed is completely different from your video. Especially forward slide. It's like 5 times faster. I use TUDM. I don't know how to fix animation speed.
    1. DeucePrme720
      DeucePrme720
      • member
      • 1 kudos
      i know its been a year since this comment, but how did you get it to work, did you just change everything named "tk Dodge" to The Ultimate Dodge Mod" in the files or what
    2. InstinctLP
      InstinctLP
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      • 0 kudos
      did u ever get a fix for this issue?
    3. SmileWolfDotJPG
      SmileWolfDotJPG
      • member
      • 0 kudos
      +
    4. Kurootsukii
      Kurootsukii
      • member
      • 0 kudos
      I know i'm late but if you guy are still having the issue, try opening TUDM's MCM menu -> change "dodge speed bonus" to 0. TUDM has an option to speed up dodge animations and that makes it look weird sometimes.
    5. xtreamprince
      xtreamprince
      • member
      • 0 kudos
      +
  5. LockeeR137
    LockeeR137
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    Is this only for female pc?
  6. hime291
    hime291
    • member
    • 2 kudos
    How to get smooth slip with sound like in video , thank for the mod .
  7. JAN1SSARY
    JAN1SSARY
    • member
    • 0 kudos
    step dodge animation works but character does not move during animation (only roll and slide anim work)
    -animation motion
    -Trys key
    -Animation replacer
    -Tk dodge se meshes for RE
    -TK dodge RE
    -Smooth dodge
    1. SpergFerguson
      SpergFerguson
      • member
      • 8 kudos
      I have the same issue
    2. TheDamselette
      TheDamselette
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      • 2 kudos
      If your using the new v0.6 of TK Dodge RE that might be the issue. Try the v0.48 one instead.
    3. Martin671
      Martin671
      • member
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      I have the same issue
    4. TheNerdyNeko
      TheNerdyNeko
      • premium
      • 66 kudos
      Switching to the old version fixed it for me! Thanks. :3
    5. Calashaur
      Calashaur
      • member
      • 0 kudos
      Using 0.48 didn't work for me. Anyone have any other ideas?
  8. YridrenethBelegorn
    YridrenethBelegorn
    • member
    • 1 kudos
    Do i really need all those extra mods?? they themselves ask for more extra mods that i dont want to install...
    1. 3c11ps3
      3c11ps3
      • supporter
      • 30 kudos
      I started making a modlist for the latest version of Skyrim. And I was also blown away by the number of mods needed for animations. As soon as you download all the necessary mods (they are repeated in the requirements). You will be able to use animations))) I'll just say use OAR for all animations.
  9. hoangdai94
    hoangdai94
    • member
    • 174 kudos
    💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖 
  10. steyrwaffentrager
    steyrwaffentrager
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    This is a great mod, but TK Dodge uses the outdated "animationdatasinglefile" method. It would be logical to use AMR, but... This mod doesn't work for me because TK Dodge itself doesn't work properly. I just do somersaults in one place.