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Changelogs
Version 1.2
Fixed some incorrect custom outfit assignments I had added
Version 1.1
Some of the champions will be immune to paralysis, and some will be immune to knock down.
The artifacts are well balanced and the difficulty curve of the quest is reasonable. My only gripe is the ten Champions drop too much loot which have the player completing the quest with multiple full suits of Daedric, Dragonbone, Glass and Ebony Gear... much of it with top tier enchantments. It's a bit overkill.
I changed this up by slightly buffing the Champions and the Wyrm, but have distributed different sets of weapons and armor to each champion, even utilizing some of the DLC sets to make each of the ten bloods appear unique. In order from 1-10 here is what you can expect. IMG
Still great loot but gone are the multiple sets of daedric, the set of dragonbone and the top tier enchantments. The artifacts alone were more then worth the Tournament.
This is just a patch and requires the original mod.