Mod articles
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EVGAT Documentation for Modders
Documentation for Modders
Animation Changes for EVGAT 2.0b+
Use HKanno to add annotations to your animations.
Here is how Ledge looks:
# numOriginalFrames: 77
# duration: 2.533333
# numAnnotationTracks: 97
# numAnnotations: 10
0.333333 animmotion 0 0 0
0.366667 SoundPlay.EVGJumpUp
0.600000 SoundPlay.EVGBodySmallHTouch
0.700000 animmotion 0 17 63
1.077777 animmotion 0 17 63
1.100000 SoundPlay.EVGMeditationExitSoft
1.267777 animmotion 0 21 101
1.600000 animmotion 0 25 128
2.020000 IdleChairSitting
2.033333 animmotion 0 38 186
2.244444 animmotion 0 45 200
2.520000 IdleStop
2.530000 IdleFurnitureExit
Note these three:
IdleCha... -
Flat-Footed & Checkpoint Mielbarr
Full Content Documentation
(major spoilers ahead)
Checkpoint Mielbarr:
Crossing the first room without dropping into water:
Walk off the broken bridge onto the wooden planks, circle around the first pillar with squeeze through, walk up the side path and jump towards the marker.
Ledge climb up to the top of the first pillar, (you can check the nearby backpack here if you crouch, it's just barely in reach) walk up the wooden scaffolding, normal jump across to the next, platform, then drop down onto the chunk of rock to avoid fall damage.
Solving the mini puzzle to open the main floor gate:
Opening the small room gate and pulling the chain inside leaves you trapped (inten...